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Searched refs:getStencilbuffer (Results 1 – 25 of 29) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp176 Renderbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in es1::Framebuffer
215 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
342 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h54 Renderbuffer *getStencilbuffer();
DContext.cpp1370 Renderbuffer *stencilbuffer = framebuffer ? framebuffer->getStencilbuffer() : nullptr; in getIntegerv()
1841 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
DlibGLES_CM.cpp2101 renderbuffer = framebuffer->getStencilbuffer(); in GetFramebufferAttachmentParameterivOES()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp242 Renderbuffer *Framebuffer::getStencilbuffer() const in getStencilbuffer() function in es2::Framebuffer
306 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
451 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h62 Renderbuffer *getStencilbuffer() const;
DContext.cpp2141 Renderbuffer *stencilbuffer = framebuffer ? framebuffer->getStencilbuffer() : nullptr; in getIntegerv()
2916 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
4256 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
4267 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
4268 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
Dutilities.cpp656 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in ValidateReadPixelsFormatType()
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp157 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fFboRenderTest.cpp363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer() function in deqp::gles2::Functional::Framebuffer
609 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
1775 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1961 deUint32 stencilbuf = fbo.getStencilbuffer(); in render()
Des2fStencilTests.cpp343 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fClippingTests.cpp518 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
655 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
878 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1052 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des2fTextureUnitTests.cpp805 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fTextureSpecificationTests.cpp436 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp113 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des31fTextureSpecificationTests.cpp156 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp160 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboTestCase.cpp109 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fStencilTests.cpp346 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fClippingTests.cpp521 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
658 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
882 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1056 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des3fTextureUnitTests.cpp1037 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboRenderTest.cpp473 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
DglsVertexArrayTests.cpp1793 … m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp597 …rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess… in getStencilbuffer() function in sglr::ReferenceContextBuffers

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