Searched refs:getStoredErrorString (Results 1 – 2 of 2) sorted by relevance
270 ERR() << "Could not create offscreen texture, " << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer()318 << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer()338 << displayD3D->getStoredErrorString(); in resetOffscreenColorBuffer()427 << displayD3D->getStoredErrorString(); in resetOffscreenDepthBuffer()
102 const std::string &getStoredErrorString() const { return mStoredErrorString; } in getStoredErrorString() function