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Searched refs:getSwizzleA (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h142 GLenum getSwizzleA() const { return mSwizzleA; } in getSwizzleA() function
DlibGLESv2.cpp3356 *params = (GLfloat)texture->getSwizzleA(); in GetTexParameterfv()
3436 *params = (GLint)texture->getSwizzleA(); in GetTexParameteriv()
DContext.cpp3199 GLenum swizzleA = texture->getSwizzleA(); in applyTextures()