Home
last modified time | relevance | path

Searched refs:getTexCube (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp97 const glu::TextureCube* getTexCube (void);
DglsRandomShaderCase.cpp234 m_texManager.bindTexture(unitNdx, getTexCube()); in init()
317 const glu::TextureCube* RandomShaderCase::getTexCube (void) in getTexCube() function in deqp::gls::RandomShaderCase