Searched refs:getTexture2D (Results 1 – 9 of 9) sorted by relevance
728 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexImage2D()796 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexSubImage2D()924 es1::Texture2D *texture = context->getTexture2D(); in CopyTexImage2D()990 texture = context->getTexture2D(); in CopyTexSubImage2D()1730 texture = context->getTexture2D(); in GenerateMipmapOES()2310 texture = context->getTexture2D(); in GetTexParameterfv()2361 texture = context->getTexture2D(); in GetTexParameteriv()4289 es1::Texture2D *texture = context->getTexture2D(); in TexImage2D()4315 texture = context->getTexture2D(); in TexParameterf()4385 texture = context->getTexture2D(); in TexParameteri()[all …]
475 Texture2D *getTexture2D();
1071 Texture2D *Context::getTexture2D() in getTexture2D() function in es1::Context3123 es1::Texture2D *textureObject = getTexture2D(); in bindTexImage()
615 Texture2D *getTexture2D() const;616 Texture2D *getTexture2D(GLenum target) const;
765 es2::Texture2D *texture = context->getTexture2D(target); in CompressedTexImage2D()840 es2::Texture2D *texture = context->getTexture2D(target); in CompressedTexSubImage2D()990 es2::Texture2D *texture = context->getTexture2D(target); in CopyTexImage2D()1062 texture = context->getTexture2D(target); in CopyTexSubImage2D()4606 es2::Texture2D *texture = context->getTexture2D(target); in TexImage2D()4915 es2::Texture2D *texture = context->getTexture2D(target); in TexSubImage2D()6089 es2::Texture2D *texture = context->getTexture2D(target); in EGLImageTargetTexture2DOES()
1681 case GL_TEXTURE_2D: texture = getTexture2D(); break; in getTargetTexture()1696 Texture2D *Context::getTexture2D() const in getTexture2D() function in es2::Context1701 Texture2D *Context::getTexture2D(GLenum target) const in getTexture2D() function in es2::Context1705 case GL_TEXTURE_2D: return getTexture2D(); in getTexture2D()4364 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); in bindTexImage()
3660 es2::Texture2D *texture = context->getTexture2D(target); in TexStorage2D()
797 const rc::Texture2D& getTexture2D (int unitNdx) const;
2397 const Texture2D& ReferenceContext::getTexture2D (int unitNdx) const in getTexture2D() function in sglr::ReferenceContext