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Searched refs:getTexture2D (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp728 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexImage2D()
796 es1::Texture2D *texture = context->getTexture2D(); in CompressedTexSubImage2D()
924 es1::Texture2D *texture = context->getTexture2D(); in CopyTexImage2D()
990 texture = context->getTexture2D(); in CopyTexSubImage2D()
1730 texture = context->getTexture2D(); in GenerateMipmapOES()
2310 texture = context->getTexture2D(); in GetTexParameterfv()
2361 texture = context->getTexture2D(); in GetTexParameteriv()
4289 es1::Texture2D *texture = context->getTexture2D(); in TexImage2D()
4315 texture = context->getTexture2D(); in TexParameterf()
4385 texture = context->getTexture2D(); in TexParameteri()
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DContext.h475 Texture2D *getTexture2D();
DContext.cpp1071 Texture2D *Context::getTexture2D() in getTexture2D() function in es1::Context
3123 es1::Texture2D *textureObject = getTexture2D(); in bindTexImage()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h615 Texture2D *getTexture2D() const;
616 Texture2D *getTexture2D(GLenum target) const;
DlibGLESv2.cpp765 es2::Texture2D *texture = context->getTexture2D(target); in CompressedTexImage2D()
840 es2::Texture2D *texture = context->getTexture2D(target); in CompressedTexSubImage2D()
990 es2::Texture2D *texture = context->getTexture2D(target); in CopyTexImage2D()
1062 texture = context->getTexture2D(target); in CopyTexSubImage2D()
4606 es2::Texture2D *texture = context->getTexture2D(target); in TexImage2D()
4915 es2::Texture2D *texture = context->getTexture2D(target); in TexSubImage2D()
6089 es2::Texture2D *texture = context->getTexture2D(target); in EGLImageTargetTexture2DOES()
DContext.cpp1681 case GL_TEXTURE_2D: texture = getTexture2D(); break; in getTargetTexture()
1696 Texture2D *Context::getTexture2D() const in getTexture2D() function in es2::Context
1701 Texture2D *Context::getTexture2D(GLenum target) const in getTexture2D() function in es2::Context
1705 case GL_TEXTURE_2D: return getTexture2D(); in getTexture2D()
4364 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); in bindTexImage()
DlibGLESv3.cpp3660 es2::Texture2D *texture = context->getTexture2D(target); in TexStorage2D()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp797 const rc::Texture2D& getTexture2D (int unitNdx) const;
DsglrReferenceContext.cpp2397 const Texture2D& ReferenceContext::getTexture2D (int unitNdx) const in getTexture2D() function in sglr::ReferenceContext