Searched refs:getTextureState (Results 1 – 12 of 12) sorted by relevance
346 const TextureState &getTextureState() const;
118 !texture->getTextureState().isCubeComplete()) in CheckAttachmentCompleteness()312 GLuint textureEffectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in AttachmentOverlapsWithTexture()
150 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon()153 static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel())) in ValidateCreateImageMipLevelCommon()
1068 const TextureState &Texture::getTextureState() const in getTextureState() function in gl::Texture
1810 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmapBase()1870 if (target == TextureType::CubeMap && !texture->getTextureState().isCubeComplete()) in ValidateGenerateMipmapBase()
654 if (!texture->getTextureState().compatibleWithSamplerFormatForWebGL( in setActiveTextureDirty()
140 const InternalFormat *info = texture->getTextureState().getImageDesc(target, level).format.info; in QueryTexLevelParameterBase()
355 unsigned int baseLevel = texture.getTextureState().getEffectiveBaseLevel(); in updateSamplerMetadata()2696 storage11->getSRVForSampler(context, texture->getTextureState(), sampler, &textureSRV)); in setTextureForSampler()3289 const gl::TextureState &textureState = texture->getTextureState(); in generateSwizzle()3310 if (texture->getTextureState().swizzleRequired()) in generateSwizzlesForShader()
2645 const gl::ImageDesc &sourceImageDesc = source->getTextureState().getImageDesc( in copyTexture()
1201 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(index); in SerializeTextureData()
2033 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(imageIndex); in CaptureTextureStorage()2544 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(index); in CaptureSharedContextMidExecutionSetup()
1000 const gl::ImageDesc &sourceImageDesc = source->getTextureState().getImageDesc(