Searched refs:getUniformBlockBinding (Results 1 – 13 of 13) sorted by relevance
236 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const in getUniformBlockBinding() function238 return mExecutable->getUniformBlockBinding(uniformBlockIndex); in getUniformBlockBinding()670 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
265 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const in getUniformBlockBinding() function
3139 GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const in getUniformBlockBinding() function in gl::Program3142 return mState.getUniformBlockBinding(uniformBlockIndex); in getUniformBlockBinding()
574 GLuint blockBinding = program->getUniformBlockBinding(uniformBlockIndex); in ValidateProgramDrawStates()
145 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
2622 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex)); in GetActiveUniformBlockiv()
480 GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const in getUniformBlockBinding() function in es2::Program
925 … int getUniformBlockBinding(int index) const { return getUniformBlock(index).getBinding(); } in getUniformBlockBinding() function
904 … int getUniformBlockBinding(int index) const { return getUniformBlock(index).getBinding(); } in getUniformBlockBinding() function
1163 setUniformBlockBinding(binding, mState.getUniformBlockBinding(binding)); in syncState()
979 GLuint binding = program->getUniformBlockBinding(static_cast<GLuint>(uniformBlockIndex)); in updateProgramUniformBufferBindings()
2318 GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); in updateUniformBufferCache()
2754 GLuint blockBinding = program->getUniformBlockBinding(uniformBlockIndex); in CaptureSharedContextMidExecutionSetup()