/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 65 MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *));
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D | ProgramImpl.h | 141 virtual void getUniformfv(const gl::Context *context,
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 1485 gl.getUniformfv(programA, locationA[i], (float*)&retValA[0]); in setAndCompareUniforms() 1486 gl.getUniformfv(programB, locationB[i], (float*)&retValB[0]); in setAndCompareUniforms() 1551 gl.getUniformfv(programA, locationA[i], (float*)&retValA[0]); in setAndCompareUniforms() 1552 gl.getUniformfv(programB, locationB[i], (float*)&retValB[0]); in setAndCompareUniforms() 1627 gl.getUniformfv(activeProgram, location[i], (float*)&retVal[0]); in setAndCompareUniforms() 1743 gl.getUniformfv(programA, locationA[i], retValA); in setAndCompareMatrixUniforms() 1744 gl.getUniformfv(programB, locationB[i], retValB); in setAndCompareMatrixUniforms() 1797 gl.getUniformfv(programA, locationA[i], retValA); in setAndCompareMatrixUniforms() 1798 gl.getUniformfv(programB, locationB[i], retValB); in setAndCompareMatrixUniforms() 1863 gl.getUniformfv(activeProgram, location[i], retVal); in setAndCompareMatrixUniforms()
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 86 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
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D | ProgramNULL.cpp | 125 void ProgramNULL::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramNULL
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 101 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
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D | ProgramGL.cpp | 1063 void ProgramGL::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramGL 1065 mFunctions->getUniformfv(mProgramID, uniLoc(location), params); in getUniformfv()
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D | DispatchTableGL_autogen.cpp | 549 ASSIGN("glGetUniformfvARB", getUniformfv); in initProcsDesktopGL() 1346 ASSIGN("glGetUniformfv", getUniformfv); in initProcsDesktopGL() 2353 ASSIGN("glGetUniformfv", getUniformfv); in initProcsGLES() 3337 getUniformfv = &glGetUniformfvNULL; in initProcsDesktopGLNULL() 4133 getUniformfv = &glGetUniformfvNULL; in initProcsDesktopGLNULL() 5139 getUniformfv = &glGetUniformfvNULL; in initProcsGLESNULL()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 81 gl->getUniformfv = &glGetUniformfv;
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D | glwInitES30Direct.inl | 136 gl->getUniformfv = &glGetUniformfv;
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D | glwInitES20.inl | 81 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
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D | glwInitES31Direct.inl | 160 gl->getUniformfv = &glGetUniformfv;
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D | glwInitES32Direct.inl | 185 gl->getUniformfv = &glGetUniformfv;
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D | glwInitES30.inl | 136 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
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D | glwInitGL31.inl | 143 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
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D | glwInitGL30.inl | 134 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
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D | glwFunctions.inl | 389 glGetUniformfvFunc getUniformfv; variable
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 160 dst->getUniformfv = src.getUniformfv;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 102 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
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D | ProgramVk.cpp | 685 void ProgramVk::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramVk
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 128 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 109 void getUniformfv(ShaderProgramID programPacked, UniformLocation locationPacked, \
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D | Program.h | 632 void getUniformfv(const Context *context, UniformLocation location, GLfloat *params) const;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 171 bool getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params);
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 302 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
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