Searched refs:getUniformfvRobust (Results 1 – 3 of 3) sorted by relevance
310 void getUniformfvRobust(ShaderProgramID programPacked, UniformLocation locationPacked, \
6889 void Context::getUniformfvRobust(ShaderProgramID program, in getUniformfvRobust() function in gl::Context
1363 context->getUniformfvRobust(programPacked, locationPacked, bufSize, length, params); in GL_GetUniformfvRobustANGLE()