/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 66 MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *));
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D | ProgramImpl.h | 144 virtual void getUniformiv(const gl::Context *context, GLint location, GLint *params) const = 0;
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 87 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
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D | ProgramNULL.cpp | 130 void ProgramNULL::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramNULL
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 102 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
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D | ProgramGL.cpp | 1068 void ProgramGL::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramGL 1070 mFunctions->getUniformiv(mProgramID, uniLoc(location), params); in getUniformiv()
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D | DispatchTableGL_autogen.cpp | 550 ASSIGN("glGetUniformivARB", getUniformiv); in initProcsDesktopGL() 1347 ASSIGN("glGetUniformiv", getUniformiv); in initProcsDesktopGL() 2354 ASSIGN("glGetUniformiv", getUniformiv); in initProcsGLES() 3338 getUniformiv = &glGetUniformivNULL; in initProcsDesktopGLNULL() 4134 getUniformiv = &glGetUniformivNULL; in initProcsDesktopGLNULL() 5140 getUniformiv = &glGetUniformivNULL; in initProcsGLESNULL()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 82 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES30Direct.inl | 137 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES20.inl | 82 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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D | glwInitES31Direct.inl | 161 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES32Direct.inl | 186 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES30.inl | 137 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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D | glwInitGL31.inl | 144 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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D | glwInitGL30.inl | 135 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 161 dst->getUniformiv = src.getUniformiv;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 103 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
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D | ProgramVk.cpp | 690 void ProgramVk::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramVk
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 129 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 1475 gl.getUniformiv(programA, locationA[i], (int*)&retValA[0]); in setAndCompareUniforms() 1476 gl.getUniformiv(programB, locationB[i], (int*)&retValB[0]); in setAndCompareUniforms() 1541 gl.getUniformiv(programA, locationA[i], (int*)&retValA[0]); in setAndCompareUniforms() 1542 gl.getUniformiv(programB, locationB[i], (int*)&retValB[0]); in setAndCompareUniforms() 1619 gl.getUniformiv(activeProgram, location[i], (int*)&retVal[0]); in setAndCompareUniforms()
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 111 void getUniformiv(ShaderProgramID programPacked, UniformLocation locationPacked, \
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D | Program.h | 633 void getUniformiv(const Context *context, UniformLocation location, GLint *params) const;
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D | Program.cpp | 2962 void Program::getUniformiv(const Context *context, UniformLocation location, GLint *v) const in getUniformiv() function in gl::Program 2982 mProgram->getUniformiv(context, location.value, v); in getUniformiv() 4548 mProgram->getUniformiv(context, location.value, tempValue); in getUniformInternal() 4556 mProgram->getUniformiv(context, location.value, tempValue); in getUniformInternal()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 172 bool getUniformiv(GLint location, GLsizei *bufSize, GLint *params);
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 303 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
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