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Searched refs:getUniformiv (Results 1 – 25 of 54) sorted by relevance

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/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h66 MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *));
DProgramImpl.h144 virtual void getUniformiv(const gl::Context *context, GLint location, GLint *params) const = 0;
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h87 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
DProgramNULL.cpp130 void ProgramNULL::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h102 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
DProgramGL.cpp1068 void ProgramGL::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramGL
1070 mFunctions->getUniformiv(mProgramID, uniLoc(location), params); in getUniformiv()
DDispatchTableGL_autogen.cpp550 ASSIGN("glGetUniformivARB", getUniformiv); in initProcsDesktopGL()
1347 ASSIGN("glGetUniformiv", getUniformiv); in initProcsDesktopGL()
2354 ASSIGN("glGetUniformiv", getUniformiv); in initProcsGLES()
3338 getUniformiv = &glGetUniformivNULL; in initProcsDesktopGLNULL()
4134 getUniformiv = &glGetUniformivNULL; in initProcsDesktopGLNULL()
5140 getUniformiv = &glGetUniformivNULL; in initProcsGLESNULL()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl82 gl->getUniformiv = &glGetUniformiv;
DglwInitES30Direct.inl137 gl->getUniformiv = &glGetUniformiv;
DglwInitES20.inl82 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
DglwInitES31Direct.inl161 gl->getUniformiv = &glGetUniformiv;
DglwInitES32Direct.inl186 gl->getUniformiv = &glGetUniformiv;
DglwInitES30.inl137 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
DglwInitGL31.inl144 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
DglwInitGL30.inl135 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl161 dst->getUniformiv = src.getUniformiv;
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h103 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
DProgramVk.cpp690 void ProgramVk::getUniformiv(const gl::Context *context, GLint location, GLint *params) const in getUniformiv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h129 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp1475 gl.getUniformiv(programA, locationA[i], (int*)&retValA[0]); in setAndCompareUniforms()
1476 gl.getUniformiv(programB, locationB[i], (int*)&retValB[0]); in setAndCompareUniforms()
1541 gl.getUniformiv(programA, locationA[i], (int*)&retValA[0]); in setAndCompareUniforms()
1542 gl.getUniformiv(programB, locationB[i], (int*)&retValB[0]); in setAndCompareUniforms()
1619 gl.getUniformiv(activeProgram, location[i], (int*)&retVal[0]); in setAndCompareUniforms()
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h111 void getUniformiv(ShaderProgramID programPacked, UniformLocation locationPacked, \
DProgram.h633 void getUniformiv(const Context *context, UniformLocation location, GLint *params) const;
DProgram.cpp2962 void Program::getUniformiv(const Context *context, UniformLocation location, GLint *v) const in getUniformiv() function in gl::Program
2982 mProgram->getUniformiv(context, location.value, v); in getUniformiv()
4548 mProgram->getUniformiv(context, location.value, tempValue); in getUniformInternal()
4556 mProgram->getUniformiv(context, location.value, tempValue); in getUniformInternal()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h172 bool getUniformiv(GLint location, GLsizei *bufSize, GLint *params);
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h303 void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;

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