Searched refs:getUniformivRobust (Results 1 – 3 of 3) sorted by relevance
312 void getUniformivRobust(ShaderProgramID programPacked, UniformLocation locationPacked, \
6905 void Context::getUniformivRobust(ShaderProgramID program, in getUniformivRobust() function in gl::Context
1396 context->getUniformivRobust(programPacked, locationPacked, bufSize, length, params); in GL_GetUniformivRobustANGLE()