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Searched refs:getUnpackState (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/
DState.h571 const PixelUnpackState &getUnpackState() const { return mUnpack; } in getUnpackState() function
572 PixelUnpackState &getUnpackState() { return mUnpack; } in getUnpackState() function
DContext.cpp4771 ANGLE_CONTEXT_TRY(texture->setImage(this, mState.getUnpackState(), unpackBuffer, target, level, in texImage2D()
4807 ANGLE_CONTEXT_TRY(texture->setImage(this, mState.getUnpackState(), unpackBuffer, target, level, in texImage3D()
4850 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage2D()
4894 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage3D()
4929 ANGLE_CONTEXT_TRY(texture->setCompressedImage(this, mState.getUnpackState(), target, level, in compressedTexImage2D()
4961 ANGLE_CONTEXT_TRY(texture->setCompressedImage(this, mState.getUnpackState(), target, level, in compressedTexImage3D()
4995 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage2D()
5037 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage3D()
DvalidationES3.cpp772 const auto &unpack = context->getState().getUnpackState(); in ValidateES3TexImageParametersBase()
DvalidationES.cpp1136 const auto &unpack = context->getState().getUnpackState(); in ValidImageDataSize()
/external/angle/src/libANGLE/capture/
Dcapture_gles_3_0_params.cpp707 const gl::PixelUnpackState &unpack = glState.getUnpackState(); in CaptureTexImage3D_pixels()
Dcapture_gles_2_0_params.cpp695 const gl::PixelUnpackState &unpack = glState.getUnpackState(); in CaptureTexImage2D_pixels()
Dframe_capture_utils.cpp760 SerializePixelUnpackState(json, state.getUnpackState()); in SerializeContextState()
1217 const gl::PixelUnpackState &unpack = context->getState().getUnpackState(); in SerializeTextureData()
DFrameCapture.cpp2594 const gl::PixelUnpackState &unpack = apiState.getUnpackState(); in CaptureSharedContextMidExecutionSetup()
2986 gl::PixelUnpackState &currentUnpackState = replayState.getUnpackState(); in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp2111 ANGLE_TRY(stateManager->setPixelUnpackState(context, context->getState().getUnpackState())); in initializeContents()
DStateManagerGL.cpp1958 ANGLE_TRY(setPixelUnpackState(context, state.getUnpackState())); in syncState()