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Searched refs:getVertexArrayId (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES31.cpp361 if (context->getState().getVertexArrayId().value == 0) in ValidateVertexAttribFormatCommon()
445 if (state.getVertexArrayId().value == 0) in ValidateDrawIndirectBase()
1216 if (context->getState().getVertexArrayId().value == 0) in ValidateBindVertexBuffer()
1242 if (context->getState().getVertexArrayId().value == 0) in ValidateVertexBindingDivisor()
1290 if (context->getState().getVertexArrayId().value == 0) in ValidateVertexAttribBinding()
DState.h355 VertexArrayID getVertexArrayId() const;
DState.cpp1822 VertexArrayID State::getVertexArrayId() const in getVertexArrayId() function in gl::State
DvalidationES3.cpp3375 if (context->getState().getVertexArrayId().value != 0 && in ValidateVertexAttribIPointer()