/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.hpp | 172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type); 304 std::string getVertexShader(const testCase& test_case) const;
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D | gl3cGPUShader5Tests.cpp | 549 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase() 585 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest 1079 const std::string& vs = getVertexShader(test_case); in execute() 1114 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
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D | gl3cTextureSwizzleTests.hpp | 234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
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D | gl4cShaderSubroutineTests.hpp | 1323 std::string getVertexShader(const _test_case& test_case); 1368 std::string getVertexShader(bool include_duplicate_function); 1412 std::string getVertexShader(const _test_case& test_case); 1452 std::string getVertexShader(const _test_case& test_case);
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D | gl4cShaderSubroutineTests.cpp | 12785 std::string NegativeTest9::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest9 12878 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13191 std::string NegativeTest10::getVertexShader(bool include_duplicate_function) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest10 13248 test_case.vs_body = getVertexShader(offending_shader_stage == Utils::SHADER_STAGE_VERTEX); in initTestCases() 13382 std::string NegativeTest11::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest11 13478 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13593 std::string NegativeTest12::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest12 13716 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
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D | gl3cTextureSwizzleTests.cpp | 2842 std::string SmokeTest::getVertexShader(const testCase& test_case, bool is_tested_stage) in getVertexShader() function in gl3cts::TextureSwizzle::SmokeTest 3101 const std::string& vs = getVertexShader(test_case, test_vertex_stage); in prepareAndTestProgram() 4118 const std::string& vs = getVertexShader(testCase(), false); /* Get blank VS */ in iterate()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | ShaderExecutable9.h | 26 IDirect3DVertexShader9 *getVertexShader() const;
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D | ShaderExecutable9.cpp | 41 IDirect3DVertexShader9 *ShaderExecutable9::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable9
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 69 sw::VertexShader *getVertexShader() const override in getVertexShader() function in __anond84b23b00111::FakeVS 142 std::unique_ptr<sw::VertexShader> bytecodeShader(new sw::VertexShader(fakeVS->getVertexShader())); in LLVMFuzzerTestOneInput()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 40 const d3d11::VertexShader &getVertexShader() const;
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D | ShaderExecutable11.cpp | 66 const d3d11::VertexShader &ShaderExecutable11::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable11
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.h | 108 virtual sw::VertexShader *getVertexShader() const;
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D | Shader.cpp | 428 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
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D | Program.h | 133 sw::VertexShader *getVertexShader();
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D | Program.cpp | 236 sw::VertexShader *Program::getVertexShader() in getVertexShader() function in es2::Program 1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 356 std::string getVertexShader(); 435 std::string getVertexShader();
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D | glcRobustBufferAccessBehaviorTests.cpp | 1132 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1219 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest 1442 getVertexShader()); in iterate() 1501 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1634 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
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D | glcViewportArrayTests.hpp | 636 std::string getVertexShader();
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D | glcViewportArrayTests.cpp | 2556 const std::string& vert = getVertexShader(); in iterate() 2868 std::string DrawTestBase::getVertexShader() in getVertexShader() function in glcts::ViewportArray::DrawTestBase
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 710 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 722 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 447 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 712 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 724 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 456 id<MTLFunction> getVertexShader() { return mVertexShader; }
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D | mtl_render_utils.mm | 597 if (pipelineCache.getVertexShader()) 632 if (pipelineCache.getVertexShader()) 1244 if (cache.getVertexShader() && cache.getFragmentShader()) 1448 if (pipelineCache.getVertexShader() && pipelineCache.getFragmentShader()) 1618 if (cache.getVertexShader() && cache.getFragmentShader()) 3048 if (!cache.getVertexShader()) 3100 if (!cache.getVertexShader())
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 189 virtual sw::VertexShader *getVertexShader() const;
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