/external/mesa3d/src/compiler/glsl/tests/ |
D | array_refcount_test.cpp | 105 glsl_type::get_array_instance(glsl_type::vec4_type, 5); in SetUp() 107 glsl_type::get_array_instance(array_5_of_vec4, 4); in SetUp() 109 glsl_type::get_array_instance(array_4_of_array_5_of_vec4, 3); in SetUp() 111 array_3_of_int = glsl_type::get_array_instance(glsl_type::int_type, 3); in SetUp() 650 glsl_type::get_array_instance(array_3_of_int, 2); in TEST_F() 653 glsl_type::get_array_instance(array_2_of_array_3_of_int, 2); in TEST_F()
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D | general_ir_test.cpp | 89 glsl_type::get_array_instance(iface, 2); in TEST_F()
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D | varyings_test.cpp | 142 glsl_type::get_array_instance(glsl_type::vec(1), 8); in TEST_F() 169 glsl_type::get_array_instance(glsl_type::vec(1), 8); in TEST_F()
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D | uniform_initializer_utils.cpp | 195 glsl_type::get_array_instance(element_type, array_size); in generate_array_data()
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/external/mesa3d/src/compiler/ |
D | glsl_types.cpp | 456 return get_array_instance(this->fields.array->get_bare_type(), in get_bare_type() 1112 glsl_type::get_array_instance(const glsl_type *base, in get_array_instance() function in glsl_type 1878 array_type = glsl_type::get_array_instance(vec_type, r); in std140_base_alignment() 1881 array_type = glsl_type::get_array_instance(vec_type, c); in std140_base_alignment() 1983 const glsl_type *array_type = glsl_type::get_array_instance(vec_type, in std140_size() 2084 return get_array_instance(elem_type, this->length, stride); in get_explicit_std140_type() 2203 array_type = glsl_type::get_array_instance(vec_type, r); in std430_base_alignment() 2206 array_type = glsl_type::get_array_instance(vec_type, c); in std430_base_alignment() 2376 const glsl_type *array_type = glsl_type::get_array_instance(vec_type, in std430_size() 2442 return get_array_instance(elem_type, this->length, stride); in get_explicit_std430_type() [all …]
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D | glsl_types.h | 468 static const glsl_type *get_array_instance(const glsl_type *base,
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D | nir_types.cpp | 584 return glsl_type::get_array_instance(base, elements, explicit_stride); in glsl_array_type()
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/external/mesa3d/src/compiler/glsl/ |
D | lower_named_interface_blocks.cpp | 75 return glsl_type::get_array_instance(new_array_type, type->length); in process_array_type() 77 return glsl_type::get_array_instance( in process_array_type()
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D | lower_distance.cpp | 188 (*new_var)->type = glsl_type::get_array_instance(glsl_type::vec4_type, in visit() 202 (*new_var)->type = glsl_type::get_array_instance( in visit() 203 glsl_type::get_array_instance(glsl_type::vec4_type, in visit()
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D | linker.cpp | 316 var->type = glsl_type::get_array_instance(var->type->fields.array, in visit() 1600 *type = glsl_type::get_array_instance((*type)->fields.array, in fixup_type() 1615 return glsl_type::get_array_instance(new_array_type, type->length); in update_interface_members_array() 1617 return glsl_type::get_array_instance(new_interface_type, in update_interface_members_array() 2698 var->type = glsl_type::get_array_instance(var->type->fields.array, in update_array_sizes() 3704 type = glsl_type::get_array_instance(glsl_type::float_type, 4); in create_shader_variable() 3710 type = glsl_type::get_array_instance(glsl_type::float_type, 2); in create_shader_variable()
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D | link_uniform_blocks.cpp | 328 glsl_type::get_array_instance(new_child_type, in resize_block_array()
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D | lower_packed_varyings.cpp | 712 glsl_type::get_array_instance(packed_type, in get_packed_varying_deref()
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D | ast_function.cpp | 1326 glsl_type::get_array_instance(constructor_type->fields.array, in process_array_constructor() 1379 glsl_type::get_array_instance(element_type, in process_array_constructor()
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D | ast_to_hir.cpp | 1009 var->type = glsl_type::get_array_instance(lhs->type->fields.array, in do_assignment() 2356 array_type = glsl_type::get_array_instance(array_type, array_size); in process_array_type() 4685 var->type = glsl_type::get_array_instance(var->type->fields.array, in validate_layout_qualifier_vertex_count() 4788 var->type = glsl_type::get_array_instance(var->type->fields.array, in handle_tess_shader_input_decl() 8615 var->type = glsl_type::get_array_instance(var->type->fields.array, in hir() 8669 var->type = glsl_type::get_array_instance(var->type->fields.array, in hir()
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D | lower_precision.cpp | 637 return glsl_type::get_array_instance(convert_type(up, type->fields.array), in convert_type()
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D | ir_reader.cpp | 148 return glsl_type::get_array_instance(base_type, s_size->value()); in read_type()
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D | builtin_variables.cpp | 392 return glsl_type::get_array_instance(base, elements); in array()
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D | glsl_to_nir.cpp | 442 return glsl_type::get_array_instance(elem_type, array_type->length); in wrap_type_in_array()
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D | builtin_functions.cpp | 6529 new(mem_ctx) ir_variable(glsl_type::get_array_instance(glsl_type::ivec2_type, 4), in _texture()
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/external/mesa3d/src/intel/compiler/ |
D | brw_vec4.cpp | 1964 dst_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type, 2)); in emit_shader_time_write()
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