Searched refs:get_root_as_monster (Results 1 – 9 of 9) sorted by relevance
23 pub use monster_generated::my_game::sample::{get_root_as_monster,101 let monster = get_root_as_monster(buf); in main()
485 pub fn get_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> { in get_root_as_monster() function
24 let monster = my_game::example::get_root_as_monster(&buf[..]); in main()
111 let m = my_game::example::get_root_as_monster(buf); in main()
166 my_game::example::get_root_as_monster(bytes) in serialized_example_is_accessible_and_correct()345 … let monster: my_game::example::Monster<'static> = my_game::example::get_root_as_monster(slice); in table_get_field_from_static_buffer_1()363 let monster = my_game::example::get_root_as_monster(&buf); in table_object_self_lifetime_in_closure()386 my_game::example::get_root_as_monster(builder.finished_data()) in build_mon()466 let mon = my_game::example::get_root_as_monster(b.finished_data()); in union_store()502 let mon = my_game::example::get_root_as_monster(b.finished_data()); in table_full_namespace_store()532 let mon = my_game::example::get_root_as_monster(b.finished_data()); in table_store()569 let m = my_game::example::get_root_as_monster(b1.finished_data()); in nested_flatbuffer_store()574 let m2_a = my_game::example::get_root_as_monster(m.testnestedflatbuffer().unwrap()); in nested_flatbuffer_store()829 let mon = my_game::example::get_root_as_monster(buf); in struct_vec3_is_written_with_correct_alignment_in_table()[all …]
61 a `u8` vector, which you pass, as a byte slice, to `get_root_as_monster()`.83 let monster = my_game::example::get_root_as_monster(&buf[..]);
528 pub use monster_generated::my_game::sample::{get_root_as_monster,2289 pub use monster_generated::my_game::sample::{get_root_as_monster,2437 let monster = get_root_as_monster(buf);
128 let m = my_game::example::get_root_as_monster(bytes); in traverse_serialized_example_with_generated_code()
1998 pub fn get_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> { in get_root_as_monster() function