Searched refs:getnUniformuivRobust (Results 1 – 3 of 3) sorted by relevance
408 void getnUniformuivRobust(ShaderProgramID programPacked, UniformLocation locationPacked, \
8241 void Context::getnUniformuivRobust(ShaderProgramID program, in getnUniformuivRobust() function in gl::Context
2839 context->getnUniformuivRobust(programPacked, locationPacked, bufSize, length, params); in GL_GetnUniformuivRobustANGLE()