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Searched refs:glAttachShaderNULL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp4111 attachShader = &glAttachShaderNULL; in initProcsDesktopGLNULL()
5065 attachShader = &glAttachShaderNULL; in initProcsGLESNULL()
Dnull_functions.h20 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader);
Dnull_functions.cpp19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() function