Searched refs:glDeleteSync (Results 1 – 25 of 65) sorted by relevance
123
345 glDeleteSync(sync); in init()361 glDeleteSync(sync); in init()366 glDeleteSync((GLsync)1); in init()368 glDeleteSync(0); in init()
166 glDeleteSync(m_syncObject); in deinit()250 glDeleteSync(m_syncObject); in iterate()
154 glDeleteSync(m_syncObjects[i]); in deinit()244 glDeleteSync(m_syncObjects[i]); in iterate()
450 ctx.glDeleteSync(sync); in wait_sync()467 ctx.glDeleteSync(sync); in client_wait_sync()473 ctx.glDeleteSync((GLsync)1); in delete_sync()475 ctx.glDeleteSync(0); in delete_sync()
1421 ctx.glDeleteSync(sync); in get_synciv()1430 ctx.glDeleteSync(sync); in get_synciv()
159 glDeleteSync(reinterpret_cast<GLsync>(20)); in TEST_P()311 glDeleteSync(sync); in TEST_P()
553 glDeleteSync(mSecondThreadSyncObj); in textureThreadFunction()638 glDeleteSync(mSecondThreadSyncObj); in mainThreadDraw()
544 glDeleteSync(sync); in TEST_P()
69 glDeleteSync(sync_); in Invalidate()
58 { "glDeleteSync", (deFunctionPtr)glDeleteSync },
64 { "glDeleteSync", (deFunctionPtr)glDeleteSync },
74 { "glDeleteSync", (deFunctionPtr)glDeleteSync },
264 glDeleteSync @275
220 glDeleteSync;
71 glDeleteSync
468 glDeleteSync(continuingThreadSyncObj); in TEST_P()497 glDeleteSync(deletingThreadSyncObj); in TEST_P()
58 gl->deleteSync = &glDeleteSync;
64 gl->deleteSync = &glDeleteSync;
74 gl->deleteSync = &glDeleteSync;
58 gl->deleteSync = (glDeleteSyncFunc) loader->get("glDeleteSync");
174 glDeleteSync
679 glDeleteSync
266 void glDeleteSync (void* sync);