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Searched refs:glDesc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h385 const egl::Stream::GLTextureDescription &glDesc,
DTextureStorage11.cpp1619 const egl::Stream::GLTextureDescription &glDesc, in TextureStorage11_External() argument
1621 : TextureStorage11(renderer, D3D11_BIND_SHADER_RESOURCE, 0, glDesc.internalFormat, label) in TextureStorage11_External()