Searched refs:glDispatcher (Results 1 – 1 of 1) sorted by relevance
116 BGLDispatcher* glDispatcher = NULL; in GetGLProcAddress() local119 glDispatcher = fRenderer->GLDispatcher(); in GetGLProcAddress()121 if (glDispatcher) in GetGLProcAddress()122 return (void*)glDispatcher->AddressOf(procName); in GetGLProcAddress()