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Searched refs:glDispatcher (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/hgl/
DGLView.cpp116 BGLDispatcher* glDispatcher = NULL; in GetGLProcAddress() local
119 glDispatcher = fRenderer->GLDispatcher(); in GetGLProcAddress()
121 if (glDispatcher) in GetGLProcAddress()
122 return (void*)glDispatcher->AddressOf(procName); in GetGLProcAddress()