Searched refs:glGetActiveSubroutineName (Results 1 – 22 of 22) sorted by relevance
/external/angle/src/libGL/ |
D | libGL_autogen.def | 772 glGetActiveSubroutineName
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D | libGL_autogen.cpp | 4099 void GL_APIENTRY glGetActiveSubroutineName(GLuint program, in glGetActiveSubroutineName() function
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL40.inl | 125 …iveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL41.inl | 134 …iveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL42.inl | 141 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL44.inl | 160 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL43.inl | 151 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL45.inl | 190 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwInitGL46.inl | 190 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
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D | glwApi.inl | 245 #define glGetActiveSubroutineName glwGetActiveSubroutineName macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 245 gl->getActiveSubroutineName = glGetActiveSubroutineName;
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D | tcuNullRenderContextFuncs.inl | 2078 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint … function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 245 void glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint …
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D | gluCallLogWrapper.inl | 1720 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::G… function in CallLogWrapper 1723 …m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) …
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1877 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLs…
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D | glext.h | 1824 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLs…
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1840 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLs…
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D | glext.h | 1788 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLs…
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/external/OpenCL-CTS/test_conformance/gl/GLEW/ |
D | glew.c | 11345 …r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLub… in _glewInit_GL_ARB_shader_subroutine()
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 6740 #define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) macro
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/external/libepoxy/prebuilt-intermediates/include/epoxy/ |
D | gl_generated.h | 17510 #define glGetActiveSubroutineName epoxy_glGetActiveSubroutineName macro
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/external/libepoxy/prebuilt-intermediates/src/ |
D | gl_generated_dispatch.c | 115360 GEN_THUNKS(glGetActiveSubroutineName, (GLuint program, GLenum shadertype, GLuint index, GLsizei buf…
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