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Searched refs:glGetAttachedShadersNULL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp4125 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsDesktopGLNULL()
5120 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsGLESNULL()
Dnull_functions.h668 void INTERNAL_GL_APIENTRY glGetAttachedShadersNULL(GLuint program,
Dnull_functions.cpp982 void INTERNAL_GL_APIENTRY glGetAttachedShadersNULL(GLuint program, in glGetAttachedShadersNULL() function