/external/angle/src/libANGLE/renderer/ |
D | Format.h | 75 GLenum glInternalFormat; member 154 glInternalFormat(glFormat), in Format()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_format_utils.mm | 101 compressedFormats.push_back(intendedAngleFormat.glInternalFormat); 132 return gl::GetSizedInternalFormatInfo(intendedAngleFormat().glInternalFormat); 137 return gl::GetSizedInternalFormatInfo(actualAngleFormat().glInternalFormat); 193 mPixelFormatTable[i].intendedAngleFormat().glInternalFormat,
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D | ImageMtl.mm | 75 mGLFormat = gl::Format(mFormat.intendedAngleFormat().glInternalFormat);
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D | TextureMtl.mm | 428 const gl::InternalFormat &glInternalFormat) 433 if (context->getState().getClientMajorVersion() >= 3 && glInternalFormat.sized) 1356 const gl::InternalFormat &glInternalFormat = *mState.getBaseLevelDesc().format.info; 1360 context, mState.getSwizzleState().swizzleRed, mFormat, glInternalFormat)), 1362 context, mState.getSwizzleState().swizzleGreen, mFormat, glInternalFormat)), 1364 context, mState.getSwizzleState().swizzleBlue, mFormat, glInternalFormat)), 1366 context, mState.getSwizzleState().swizzleAlpha, mFormat, glInternalFormat)));
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/external/skia/gm/ |
D | exoticformats.cpp | 76 uint32_t glInternalFormat = get_uint(header, 28); in load_ktx() local 92 switch (glInternalFormat) { in load_ktx()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.h | 315 GLenum glFormat, GLenum glInternalFormat, 335 GLenum glInternalFormat, GLenum glType,
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D | helpers.cpp | 756 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture() argument 777 GetGLFormatName( glInternalFormat ), in ReadGLTexture() 1756 GLenum glInternalFormat, GLenum glType, in ReadGLRenderbuffer() argument 1775 GetGLFormatName( glInternalFormat ), in ReadGLRenderbuffer()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ExternalImageSiblingImpl11.cpp | 38 mTexture.set(texture, d3d11::Format::Get(angleFormat->glInternalFormat, in initialize()
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D | Renderer11.cpp | 1520 sizedInternalFormat = textureAngleFormat->glInternalFormat; in getD3DTextureInfo() 1545 sizedInternalFormat = textureAngleFormat->glInternalFormat; in getD3DTextureInfo() 3200 if (d3d11FormatInfo.format().glInternalFormat != internalFormat) in supportsFastCopyBufferToTexture() 3519 ASSERT(formatInfo.format().glInternalFormat != GL_NONE); in packPixels()
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/external/OpenCL-CTS/test_common/gles/ |
D | helpers.h | 200 GLenum glFormat, GLenum glInternalFormat,
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D | helpers.cpp | 267 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture() argument 601 GetGLFormatName( glInternalFormat ), in ReadGLRenderbuffer()
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/external/angle/src/libANGLE/ |
D | formatutils.h | 499 GLenum glInternalFormat; member
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D | formatutils.cpp | 606 glInternalFormat = internalFormat; in YuvFormatInfo() 1339 GLenum glInternalFormat = 0; in GetAndroidHardwareBufferFormatFromChannelSizes() local 1347 glInternalFormat = sizedInternalFormat; in GetAndroidHardwareBufferFormatFromChannelSizes() 1352 return (glInternalFormat != 0) in GetAndroidHardwareBufferFormatFromChannelSizes() 1353 ? angle::android::GLInternalFormatToNativePixelFormat(glInternalFormat) in GetAndroidHardwareBufferFormatFromChannelSizes()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.cpp | 311 GLenum internalFormat = mImage->getFormat().actualImageFormat().glInternalFormat; in getImplementationSizedFormat()
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D | VertexArrayVk.cpp | 64 << vertexFormat.intendedFormat().glInternalFormat in WarnOnVertexFormatConversion() 66 << vertexFormat.actualBufferFormat(compressed).glInternalFormat; in WarnOnVertexFormatConversion()
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D | TextureVk.cpp | 2984 sizedFormat = mImage->getFormat().actualImageFormat().glInternalFormat; in getImplementationSizedFormat() 2990 sizedFormat = format.actualImageFormat().glInternalFormat; in getImplementationSizedFormat()
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D | vk_helpers.cpp | 6057 gl::GetSizedInternalFormatInfo(imageFormat.glInternalFormat); in stageRobustResourceClearWithFormat()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 411 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).info().glInternalFormat; in IsFormatChannelEquivalent()
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D | Renderer9.cpp | 798 *glFormat = gl::Format(d3dFormatInfo.info().glInternalFormat); in getD3DTextureInfo()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 1268 json->addScalar("InternalFormat", format->glInternalFormat); in SerializeFormat()
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