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Searched refs:glInternalFormat (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/libANGLE/renderer/
DFormat.h75 GLenum glInternalFormat; member
154 glInternalFormat(glFormat), in Format()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_format_utils.mm101 compressedFormats.push_back(intendedAngleFormat.glInternalFormat);
132 return gl::GetSizedInternalFormatInfo(intendedAngleFormat().glInternalFormat);
137 return gl::GetSizedInternalFormatInfo(actualAngleFormat().glInternalFormat);
193 mPixelFormatTable[i].intendedAngleFormat().glInternalFormat,
DImageMtl.mm75 mGLFormat = gl::Format(mFormat.intendedAngleFormat().glInternalFormat);
DTextureMtl.mm428 const gl::InternalFormat &glInternalFormat)
433 if (context->getState().getClientMajorVersion() >= 3 && glInternalFormat.sized)
1356 const gl::InternalFormat &glInternalFormat = *mState.getBaseLevelDesc().format.info;
1360 context, mState.getSwizzleState().swizzleRed, mFormat, glInternalFormat)),
1362 context, mState.getSwizzleState().swizzleGreen, mFormat, glInternalFormat)),
1364 context, mState.getSwizzleState().swizzleBlue, mFormat, glInternalFormat)),
1366 context, mState.getSwizzleState().swizzleAlpha, mFormat, glInternalFormat)));
/external/skia/gm/
Dexoticformats.cpp76 uint32_t glInternalFormat = get_uint(header, 28); in load_ktx() local
92 switch (glInternalFormat) { in load_ktx()
/external/OpenCL-CTS/test_common/gl/
Dhelpers.h315 GLenum glFormat, GLenum glInternalFormat,
335 GLenum glInternalFormat, GLenum glType,
Dhelpers.cpp756 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture() argument
777 GetGLFormatName( glInternalFormat ), in ReadGLTexture()
1756 GLenum glInternalFormat, GLenum glType, in ReadGLRenderbuffer() argument
1775 GetGLFormatName( glInternalFormat ), in ReadGLRenderbuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DExternalImageSiblingImpl11.cpp38 mTexture.set(texture, d3d11::Format::Get(angleFormat->glInternalFormat, in initialize()
DRenderer11.cpp1520 sizedInternalFormat = textureAngleFormat->glInternalFormat; in getD3DTextureInfo()
1545 sizedInternalFormat = textureAngleFormat->glInternalFormat; in getD3DTextureInfo()
3200 if (d3d11FormatInfo.format().glInternalFormat != internalFormat) in supportsFastCopyBufferToTexture()
3519 ASSERT(formatInfo.format().glInternalFormat != GL_NONE); in packPixels()
/external/OpenCL-CTS/test_common/gles/
Dhelpers.h200 GLenum glFormat, GLenum glInternalFormat,
Dhelpers.cpp267 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture() argument
601 GetGLFormatName( glInternalFormat ), in ReadGLRenderbuffer()
/external/angle/src/libANGLE/
Dformatutils.h499 GLenum glInternalFormat; member
Dformatutils.cpp606 glInternalFormat = internalFormat; in YuvFormatInfo()
1339 GLenum glInternalFormat = 0; in GetAndroidHardwareBufferFormatFromChannelSizes() local
1347 glInternalFormat = sizedInternalFormat; in GetAndroidHardwareBufferFormatFromChannelSizes()
1352 return (glInternalFormat != 0) in GetAndroidHardwareBufferFormatFromChannelSizes()
1353 ? angle::android::GLInternalFormatToNativePixelFormat(glInternalFormat) in GetAndroidHardwareBufferFormatFromChannelSizes()
/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp311 GLenum internalFormat = mImage->getFormat().actualImageFormat().glInternalFormat; in getImplementationSizedFormat()
DVertexArrayVk.cpp64 << vertexFormat.intendedFormat().glInternalFormat in WarnOnVertexFormatConversion()
66 << vertexFormat.actualBufferFormat(compressed).glInternalFormat; in WarnOnVertexFormatConversion()
DTextureVk.cpp2984 sizedFormat = mImage->getFormat().actualImageFormat().glInternalFormat; in getImplementationSizedFormat()
2990 sizedFormat = format.actualImageFormat().glInternalFormat; in getImplementationSizedFormat()
Dvk_helpers.cpp6057 gl::GetSizedInternalFormatInfo(imageFormat.glInternalFormat); in stageRobustResourceClearWithFormat()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp411 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).info().glInternalFormat; in IsFormatChannelEquivalent()
DRenderer9.cpp798 *glFormat = gl::Format(d3dFormatInfo.info().glInternalFormat); in getD3DTextureInfo()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp1268 json->addScalar("InternalFormat", format->glInternalFormat); in SerializeFormat()