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Searched refs:glUniform2iARB (Results 1 – 6 of 6) sorted by relevance

/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c11305 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()
/external/mesa3d/include/GL/
Dglext.h4175 GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
/external/swiftshader/include/GL/
Dglext.h4187 GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h6648 #define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h19366 #define glUniform2iARB epoxy_glUniform2iARB macro
/external/libepoxy/prebuilt-intermediates/src/
Dgl_generated_dispatch.c117216 GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1))