Searched refs:glUniform2iARB (Results 1 – 6 of 6) sorted by relevance
/external/OpenCL-CTS/test_conformance/gl/GLEW/ |
D | glew.c | 11305 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()
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/external/mesa3d/include/GL/ |
D | glext.h | 4175 GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
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/external/swiftshader/include/GL/ |
D | glext.h | 4187 GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 6648 #define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) macro
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/external/libepoxy/prebuilt-intermediates/include/epoxy/ |
D | gl_generated.h | 19366 #define glUniform2iARB epoxy_glUniform2iARB macro
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/external/libepoxy/prebuilt-intermediates/src/ |
D | gl_generated_dispatch.c | 117216 GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1))
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