Searched refs:gl_DepthRange (Results 1 – 13 of 13) sorted by relevance
/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | 130.vert | 66 gl_DepthRange.far;
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D | 140.vert | 17 gl_DepthRange.far;
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/external/deqp-deps/glslang/Test/ |
D | 130.vert | 66 gl_DepthRange.far;
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D | 140.vert | 17 gl_DepthRange.far;
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | 140.vert.out | 52 0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa… 191 0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa…
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D | 130.vert.out | 132 0:66 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa…
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/external/deqp-deps/glslang/Test/baseResults/ |
D | 140.vert.out | 52 0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa… 191 0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa…
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D | 130.vert.out | 132 0:66 'gl_DepthRange' ( uniform structure{ global float near, global float far, global floa…
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 254 STATEVAR(gl_DepthRange),
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/external/angle/src/compiler/translator/tree_util/ |
D | BuiltIn_ESSL_autogen.h | 2693 static constexpr const TSymbolUniqueId gl_DepthRange = TSymbolUniqueId(4780); variable
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D | BuiltIn_complete_autogen.h | 4666 static constexpr const TSymbolUniqueId gl_DepthRange = TSymbolUniqueId(2863); variable
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/external/angle/src/compiler/translator/ |
D | SymbolTable_ESSL_autogen.cpp | 1666 constexpr const TSymbolUniqueId BuiltInId::gl_DepthRange; member in sh::BuiltInId 1940 constexpr const ImmutableString gl_DepthRange("gl_DepthRange"); variable 25469 new TVariable(BuiltInId::gl_DepthRange, BuiltInName::gl_DepthRange, SymbolType::BuiltIn, in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 2818 constexpr const TSymbolUniqueId BuiltInId::gl_DepthRange; member in sh::BuiltInId 3113 constexpr const ImmutableString gl_DepthRange("gl_DepthRange"); variable 39420 new TVariable(BuiltInId::gl_DepthRange, BuiltInName::gl_DepthRange, SymbolType::BuiltIn, in initializeBuiltInVariables()
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