| /external/mesa3d/src/compiler/glsl/ |
| D | lower_cs_derived.cpp | 60 gl_LocalInvocationID(NULL), in lower_cs_derived_visitor() 85 ir_variable *gl_LocalInvocationID; member in __anon793560570111::lower_cs_derived_visitor 122 gl_LocalInvocationID = shader->symbols->get_variable("gl_LocalInvocationID"); in find_sysvals() 133 if (!gl_LocalInvocationID) in find_sysvals() 134 gl_LocalInvocationID = add_system_value( in find_sysvals() 171 gl_LocalInvocationID)); in make_gl_GlobalInvocationID() 193 mul(mul(swizzle_z(gl_LocalInvocationID), swizzle_x(gl_WorkGroupSize->clone(shader, NULL))), in make_gl_LocalInvocationIndex() 196 mul(swizzle_y(gl_LocalInvocationID), swizzle_x(gl_WorkGroupSize->clone(shader, NULL))); in make_gl_LocalInvocationIndex() 198 operand index_x(swizzle_x(gl_LocalInvocationID)); in make_gl_LocalInvocationIndex()
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| /external/skqp/src/compute/hs/vk/ |
| D | hs_glsl_macros.h | 118 (gl_LocalInvocationID.x & (HS_SLAB_THREADS-1)) 141 smem.m[gl_LocalInvocationID.x + (offset)] 162 * HS_SLAB_HEIGHT + gl_LocalInvocationID.x; \ 188 const bool t_lt = gl_LocalInvocationID.x < (gl_LocalInvocationID.x ^ mask) 192 const bool t_lt = gl_LocalInvocationID.x < (gl_LocalInvocationID.x ^ mask)
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| /external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
| D | spv.double.comp.out | 21 Name 33 "gl_LocalInvocationID" 31 Decorate 33(gl_LocalInvocationID) BuiltIn LocalInvocationId 57 33(gl_LocalInvocationID): 25(ptr) Variable Input 86 34: 24(ivec3) Load 33(gl_LocalInvocationID)
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| D | web.comp.out | 9 …ryPoint GLCompute %main "main" %gl_NumWorkGroups %gl_WorkGroupID %gl_LocalInvocationID %gl_GlobalI… 24 OpName %gl_LocalInvocationID "gl_LocalInvocationID" 39 OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId 90 %gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input 131 %78 = OpLoad %v3uint %gl_LocalInvocationID
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| D | spv.meshShaderTaskMem.mesh.out | 19 Name 11 "gl_LocalInvocationID" 32 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 55 11(gl_LocalInvocationID): 10(ptr) Variable Input 89 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.meshShaderSharedMem.mesh.out | 20 Name 11 "gl_LocalInvocationID" 29 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 45 11(gl_LocalInvocationID): 10(ptr) Variable Input 78 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.310.comp.out | 32 Name 53 "gl_LocalInvocationID" 53 Decorate 53(gl_LocalInvocationID) BuiltIn LocalInvocationId 93 53(gl_LocalInvocationID): 52(ptr) Variable Input 124 55: 54(ptr) AccessChain 53(gl_LocalInvocationID) 33
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| D | spv.meshTaskShader.task.out | 17 Name 11 "gl_LocalInvocationID" 35 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 63 11(gl_LocalInvocationID): 10(ptr) Variable Input 121 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.meshShaderRedeclPerViewBuiltins.mesh.out | 21 Name 11 "gl_LocalInvocationID" 34 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 58 11(gl_LocalInvocationID): 10(ptr) Variable Input 109 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.meshShaderPerViewUserDefined.mesh.out | 19 Name 11 "gl_LocalInvocationID" 43 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 87 11(gl_LocalInvocationID): 10(ptr) Variable Input 159 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.320.meshShaderUserDefined.mesh.out | 19 Name 12 "gl_LocalInvocationID" 35 Decorate 12(gl_LocalInvocationID) BuiltIn LocalInvocationId 55 12(gl_LocalInvocationID): 11(ptr) Variable Input 114 15: 14(ptr) AccessChain 12(gl_LocalInvocationID) 13
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| D | spv.meshShaderUserDefined.mesh.out | 19 Name 11 "gl_LocalInvocationID" 35 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 54 11(gl_LocalInvocationID): 10(ptr) Variable Input 114 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| /external/deqp-deps/glslang/Test/baseResults/ |
| D | spv.double.comp.out | 21 Name 33 "gl_LocalInvocationID" 31 Decorate 33(gl_LocalInvocationID) BuiltIn LocalInvocationId 57 33(gl_LocalInvocationID): 25(ptr) Variable Input 86 34: 24(ivec3) Load 33(gl_LocalInvocationID)
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| D | web.comp.out | 9 …ryPoint GLCompute %main "main" %gl_NumWorkGroups %gl_WorkGroupID %gl_LocalInvocationID %gl_GlobalI… 24 OpName %gl_LocalInvocationID "gl_LocalInvocationID" 39 OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId 90 %gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input 131 %78 = OpLoad %v3uint %gl_LocalInvocationID
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| D | spv.meshShaderTaskMem.mesh.out | 19 Name 11 "gl_LocalInvocationID" 32 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 55 11(gl_LocalInvocationID): 10(ptr) Variable Input 89 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.meshShaderSharedMem.mesh.out | 20 Name 11 "gl_LocalInvocationID" 29 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 45 11(gl_LocalInvocationID): 10(ptr) Variable Input 78 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.310.comp.out | 32 Name 53 "gl_LocalInvocationID" 53 Decorate 53(gl_LocalInvocationID) BuiltIn LocalInvocationId 93 53(gl_LocalInvocationID): 52(ptr) Variable Input 124 55: 54(ptr) AccessChain 53(gl_LocalInvocationID) 33
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| D | spv.meshShaderRedeclPerViewBuiltins.mesh.out | 21 Name 11 "gl_LocalInvocationID" 34 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 58 11(gl_LocalInvocationID): 10(ptr) Variable Input 109 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| D | spv.meshTaskShader.task.out | 17 Name 11 "gl_LocalInvocationID" 35 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 63 11(gl_LocalInvocationID): 10(ptr) Variable Input 121 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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| /external/deqp/external/vulkancts/data/vulkan/amber/rasterization/line_continuity/ |
| D | polygon-mode-lines.amber | 91 ivec2 p = ivec2(gl_LocalInvocationID) + ivec2(0, 10); 114 if (gl_LocalInvocationID.x < 3 && gl_LocalInvocationID.y < 3) 116 ivec2 p = pixel + ivec2(gl_LocalInvocationID) - ivec2(1);
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| D | line-strip.amber | 89 ivec2 p = ivec2(gl_LocalInvocationID) + ivec2(0, 128); 112 if (gl_LocalInvocationID.x < 3 && gl_LocalInvocationID.y < 3) 114 ivec2 p = pixel + ivec2(gl_LocalInvocationID) - ivec2(1);
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| /external/deqp/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/compute/ptr_access_chain/ |
| D | workgroup_no_stride.amber | 31 OpEntryPoint GLCompute %30 "main" %gl_LocalInvocationID 37 OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId 67 %gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input 80 %32 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
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| D | workgroup_bad_stride.amber | 32 OpEntryPoint GLCompute %30 "main" %gl_LocalInvocationID 38 OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId 69 %gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input 82 %32 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
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| D | workgroup.amber | 33 OpEntryPoint GLCompute %30 "main" %gl_LocalInvocationID 39 OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId 70 %gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input 83 %32 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
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| /external/skqp/src/compute/hs/vk/intel/ |
| D | hs_glsl_macros.h | 32 const uint hs_subgroup_id = gl_LocalInvocationID.x / HS_SLAB_THREADS; \ 33 const uint hs_subgroup_lane_id = gl_LocalInvocationID.x & (HS_SLAB_THREADS-1);
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