Searched refs:gl_bindless_sampler (Results 1 – 8 of 8) sorted by relevance
1178 struct gl_bindless_sampler *sampler = in _mesa_uniform()1427 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[i]; in update_bound_bindless_sampler_flag()1559 struct gl_bindless_sampler *sampler = in _mesa_uniform_handle()
744 struct gl_bindless_sampler *sampler = in update_program_texture_state()
2032 struct gl_bindless_sampler struct2205 struct gl_bindless_sampler *BindlessSamplers;
124 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[s]; in _mesa_update_shader_textures_used()
1114 sizeof(struct gl_bindless_sampler) - ptr_size); in write_shader_metadata()1169 rzalloc_array(glprog, gl_bindless_sampler, in read_shader_metadata()1174 sizeof(struct gl_bindless_sampler) - ptr_size); in read_shader_metadata()
1636 rzalloc_array(shader->Program, gl_bindless_sampler, in link_assign_uniform_storage()
753 struct gl_bindless_sampler, in update_uniforms_shader_info()
569 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[i]; in st_make_bound_samplers_resident()