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Searched refs:gl_bindless_sampler (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Duniform_query.cpp1178 struct gl_bindless_sampler *sampler = in _mesa_uniform()
1427 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[i]; in update_bound_bindless_sampler_flag()
1559 struct gl_bindless_sampler *sampler = in _mesa_uniform_handle()
Dtexstate.c744 struct gl_bindless_sampler *sampler = in update_program_texture_state()
Dmtypes.h2032 struct gl_bindless_sampler struct
2205 struct gl_bindless_sampler *BindlessSamplers;
Duniforms.c124 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[s]; in _mesa_update_shader_textures_used()
/external/mesa3d/src/compiler/glsl/
Dserialize.cpp1114 sizeof(struct gl_bindless_sampler) - ptr_size); in write_shader_metadata()
1169 rzalloc_array(glprog, gl_bindless_sampler, in read_shader_metadata()
1174 sizeof(struct gl_bindless_sampler) - ptr_size); in read_shader_metadata()
Dlink_uniforms.cpp1636 rzalloc_array(shader->Program, gl_bindless_sampler, in link_assign_uniform_storage()
Dgl_nir_link_uniforms.c753 struct gl_bindless_sampler, in update_uniforms_shader_info()
/external/mesa3d/src/mesa/state_tracker/
Dst_texture.c569 struct gl_bindless_sampler *sampler = &prog->sh.BindlessSamplers[i]; in st_make_bound_samplers_resident()