/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderIsolines.cpp | 73 glw::GLint gl_max_tess_gen_level_value = 0; in checkFirstOuterTessellationLevelEffect() local 79 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkFirstOuterTessellationLevelEffect() 89 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in checkFirstOuterTessellationLevelEffect() 141 glw::GLint gl_max_tess_gen_level_value = 0; in checkIrrelevantTessellationLevelsHaveNoEffect() local 143 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in checkIrrelevantTessellationLevelsHaveNoEffect() 147 TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, m_irrelevant_tess_value_1, gl_max_tess_gen_level_value, in checkIrrelevantTessellationLevelsHaveNoEffect() 151 TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, m_irrelevant_tess_value_2, gl_max_tess_gen_level_value, in checkIrrelevantTessellationLevelsHaveNoEffect() 241 glw::GLint gl_max_tess_gen_level_value = 0; in checkSecondOuterTessellationLevelEffect() local 249 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkSecondOuterTessellationLevelEffect() 254 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in checkSecondOuterTessellationLevelEffect() [all …]
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D | esextcTessellationShaderPoints.cpp | 674 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 676 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 697 primitive_mode, gl_max_tess_gen_level_value, in initTest() 801 glw::GLint gl_max_tess_gen_level_value = 0; in verifyCorrectAmountOfVertices() local 803 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in verifyCorrectAmountOfVertices() 814 run.vertex_spacing, actual_inner_levels[0], gl_max_tess_gen_level_value, clamped_inner_levels + 0, in verifyCorrectAmountOfVertices() 818 run.vertex_spacing, actual_inner_levels[1], gl_max_tess_gen_level_value, clamped_inner_levels + 1, in verifyCorrectAmountOfVertices() 833 run.outer[0], gl_max_tess_gen_level_value, in verifyCorrectAmountOfVertices() 838 actual_vs_mode, run.outer[1], gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in verifyCorrectAmountOfVertices() 856 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in verifyCorrectAmountOfVertices() [all …]
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D | esextcTessellationShaderQuads.cpp | 121 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 123 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 127 const glw::GLint tess_levels[] = { -gl_max_tess_gen_level_value / 2, -1, 1 }; in initTest() 402 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 404 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 408 …const glw::GLint tess_levels[] = { 2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_value… in initTest() 410 const glw::GLint tess_levels_odd[] = { 2 + 1, gl_max_tess_gen_level_value / 2 + 1, in initTest() 411 gl_max_tess_gen_level_value - 1 }; in initTest() 454 vs_mode, run.set1_inner[0] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest() 467 vs_mode, run.set1_inner[1] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest()
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D | esextcTessellationShaderUtils.cpp | 867 glw::GLint gl_max_tess_gen_level_value, in getTessellationLevelAfterVertexSpacing() argument 880 else if (level > (float)gl_max_tess_gen_level_value) in getTessellationLevelAfterVertexSpacing() 882 level = (float)gl_max_tess_gen_level_value; in getTessellationLevelAfterVertexSpacing() 907 else if (level > (float)gl_max_tess_gen_level_value) in getTessellationLevelAfterVertexSpacing() 909 level = (float)gl_max_tess_gen_level_value; in getTessellationLevelAfterVertexSpacing() 939 else if (level > (float)(gl_max_tess_gen_level_value - 1)) in getTessellationLevelAfterVertexSpacing() 941 level = (float)(gl_max_tess_gen_level_value - 1); in getTessellationLevelAfterVertexSpacing() 982 _tessellation_primitive_mode primitive_mode, glw::GLint gl_max_tess_gen_level_value, in getTessellationLevelSetForPrimitiveMode() argument 990 glw::GLint n_half_max_patch_vertices_mul_min = gl_max_tess_gen_level_value / 2; in getTessellationLevelSetForPrimitiveMode() 991 glw::GLint n_max_patch_vertices_mul_min = gl_max_tess_gen_level_value; in getTessellationLevelSetForPrimitiveMode() [all …]
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D | esextcTessellationShaderTriangles.cpp | 590 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 592 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 601 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, filter); in initTest() 938 glw::GLint gl_max_tess_gen_level_value = 0; in runTestIterations() local 940 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in runTestIterations() 944 …const glw::GLint tess_levels[] = { 2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_val… in runTestIterations() 966 …tionShaderUtils::getTessellationLevelAfterVertexSpacing(vs_mode, 1.5f, gl_max_tess_gen_level_value, in runTestIterations()
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D | esextcTessellationShaderInvariance.cpp | 1371 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local 1373 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations() 1399 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations() 1676 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local 1678 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations() 1703 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations() 2043 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local 2045 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations() 2070 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations() 2327 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local [all …]
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D | esextcTessellationShaderPrimitiveCoverage.cpp | 748 glw::GLint gl_max_tess_gen_level_value = 0; in iterate() local 750 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in iterate() 764 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, in iterate() 791 TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, gl_max_tess_gen_level_value, in iterate()
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D | esextcTessellationShaderUtils.hpp | 298 glw::GLint gl_max_tess_gen_level_value, float* out_clamped, 302 glw::GLint gl_max_tess_gen_level_value,
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D | esextcTessellationShaderVertexOrdering.cpp | 255 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 257 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 280 primitive_mode, gl_max_tess_gen_level_value, in initTest()
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D | esextcTessellationShaderTessellation.cpp | 1815 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local 1817 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 1826 static_cast<_tessellation_primitive_mode>(primitive_mode), gl_max_tess_gen_level_value, in initTest()
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