Searched refs:gl_shader_variable (Results 1 – 6 of 6) sorted by relevance
95 static struct gl_shader_variable *106 struct gl_shader_variable *out = rzalloc(shProg, in create_shader_variable()107 struct gl_shader_variable); in create_shader_variable()300 struct gl_shader_variable *sha_v = in add_shader_variable()346 struct gl_shader_variable *sh_var = in add_vars_with_modes()347 rzalloc(prog, struct gl_shader_variable); in add_vars_with_modes()
780 const gl_shader_variable *var) in get_shader_var_and_pointer_sizes()782 *s_var_size = sizeof(gl_shader_variable); in get_shader_var_and_pointer_sizes()806 const gl_shader_variable *var = (gl_shader_variable *)res->Data; in write_program_resource_data()919 gl_shader_variable *var = ralloc(prog, struct gl_shader_variable); in read_program_resource_data()
3678 static gl_shader_variable *3689 gl_shader_variable *out = rzalloc(shProg, struct gl_shader_variable); in create_shader_variable()3877 gl_shader_variable *sha_v = in add_shader_variable()
56 DECL_RESOURCE_FUNC(VAR, gl_shader_variable);161 const gl_shader_variable *const var = RESOURCE_VAR(res); in _mesa_GetActiveAttrib()1023 const gl_shader_variable *var = RESOURCE_VAR(res); in program_resource_location()1659 gl_shader_variable const **outputs = in validate_io()1660 (gl_shader_variable const **) calloc(producer->sh.data->NumProgramResourceList, in validate_io()1661 sizeof(gl_shader_variable *)); in validate_io()1690 gl_shader_variable const *const var = RESOURCE_VAR(res); in validate_io()1711 gl_shader_variable const *const consumer_var = RESOURCE_VAR(res); in validate_io()1712 gl_shader_variable const *producer_var = NULL; in validate_io()1722 const gl_shader_variable *const var = outputs[j]; in validate_io()[all …]
2797 struct gl_shader_variable struct
153 - glsl: stop adding pointers from gl_shader_variable to the cache