Searched refs:gl_vertex_buffer_binding (Results 1 – 15 of 15) sorted by relevance
247 static inline const struct gl_vertex_buffer_binding*283 static inline const struct gl_vertex_buffer_binding*299 _mesa_draw_bound_attrib_bits(const struct gl_vertex_buffer_binding *binding) in _mesa_draw_bound_attrib_bits()311 _mesa_draw_binding_offset(const struct gl_vertex_buffer_binding *binding) in _mesa_draw_binding_offset()
410 const struct gl_vertex_buffer_binding *binding, in compute_vbo_offset_range()567 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[bindex]; in _mesa_update_vao_derived_arrays()629 const struct gl_vertex_buffer_binding *binding2 = in _mesa_update_vao_derived_arrays()666 const struct gl_vertex_buffer_binding *binding2 = in _mesa_update_vao_derived_arrays()723 const struct gl_vertex_buffer_binding *binding2 = in _mesa_update_vao_derived_arrays()784 const struct gl_vertex_buffer_binding *binding = in _mesa_update_vao_derived_arrays()787 const struct gl_vertex_buffer_binding *binding2 = in _mesa_update_vao_derived_arrays()830 const struct gl_vertex_buffer_binding *buffer_binding = in _mesa_all_varyings_in_vbos()859 const struct gl_vertex_buffer_binding *buffer_binding = in _mesa_all_buffers_are_unmapped()889 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[bindex]; in _mesa_vao_map_arrays()[all …]
59 const struct gl_vertex_buffer_binding *binding) in _mesa_vertex_attrib_address()496 struct gl_vertex_buffer_binding *dst,497 const struct gl_vertex_buffer_binding *src);
206 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; in _mesa_bind_vertex_buffer()258 struct gl_vertex_buffer_binding *binding = in vertex_binding_divisor()3168 struct gl_vertex_buffer_binding *binding = in vertex_array_vertex_buffers()3798 struct gl_vertex_buffer_binding *dst, in _mesa_copy_vertex_buffer_binding()3799 const struct gl_vertex_buffer_binding *src) in _mesa_copy_vertex_buffer_binding()3826 const struct gl_vertex_buffer_binding *binding = in _mesa_print_arrays()3855 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; in init_array()
1485 struct gl_vertex_buffer_binding struct1567 struct gl_vertex_buffer_binding BufferBinding[VERT_ATTRIB_MAX];4907 struct gl_vertex_buffer_binding binding;
71 const struct gl_vertex_buffer_binding *binding = in check_array_data()250 const struct gl_vertex_buffer_binding *binding = in print_draw_arrays()
1421 const struct gl_vertex_buffer_binding *binding = in attrib_src()
101 convert_bgra_to_float(const struct gl_vertex_buffer_binding *binding, in convert_bgra_to_float()120 convert_half_to_float(const struct gl_vertex_buffer_binding *binding, in convert_half_to_float()147 convert_fixed_to_float(const struct gl_vertex_buffer_binding *binding, in convert_fixed_to_float()181 const struct gl_vertex_buffer_binding *binding, in _tnl_import_array()286 const struct gl_vertex_buffer_binding *binding = array->BufferBinding; in bind_inputs()557 const struct gl_vertex_buffer_binding *bindings = &vao->BufferBinding[0]; in update_vao_inputs()
70 struct gl_vertex_buffer_binding dstbinding;163 const struct gl_vertex_buffer_binding *binding in dump_draw_info()257 const struct gl_vertex_buffer_binding* srcbinding in elt()435 const struct gl_vertex_buffer_binding *binding = array->BufferBinding; in replay_init()528 struct gl_vertex_buffer_binding *dstbind = ©->varying[i].dstbinding; in replay_init()
79 const struct gl_vertex_buffer_binding *BufferBinding;
47 const struct gl_vertex_buffer_binding *binding = a->BufferBinding; in get_array_stride()82 const struct gl_vertex_buffer_binding *binding = in vbo_init_arrays()145 const struct gl_vertex_buffer_binding *binding = array->BufferBinding; in vbo_emit_attr()327 const struct gl_vertex_buffer_binding *binding = in vbo_bind_vertices()
157 const struct gl_vertex_buffer_binding *const binding = in st_setup_arrays()187 const struct gl_vertex_buffer_binding *const binding in st_setup_arrays()
222 const struct gl_vertex_buffer_binding *
247 const struct gl_vertex_buffer_binding*
492 const struct gl_vertex_buffer_binding *const glbinding = in brw_prepare_vertices()600 const struct gl_vertex_buffer_binding *const glbinding = in brw_prepare_vertices()