Searched refs:glm_vec4 (Results 1 – 7 of 7) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | common.h | 10 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_add(glm_vec4 a, glm_vec4 b) in glm_vec4_add() 15 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_add(glm_vec4 a, glm_vec4 b) in glm_vec1_add() 20 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sub(glm_vec4 a, glm_vec4 b) in glm_vec4_sub() 25 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sub(glm_vec4 a, glm_vec4 b) in glm_vec1_sub() 30 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_mul(glm_vec4 a, glm_vec4 b) in glm_vec4_mul() 35 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_mul(glm_vec4 a, glm_vec4 b) in glm_vec1_mul() 40 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div(glm_vec4 a, glm_vec4 b) in glm_vec4_div() 45 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_div(glm_vec4 a, glm_vec4 b) in glm_vec1_div() 50 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div_lowp(glm_vec4 a, glm_vec4 b) in glm_vec4_div_lowp() 55 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_swizzle_xyzw(glm_vec4 a) in glm_vec4_swizzle_xyzw() [all …]
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D | geometric.h | 10 GLM_FUNC_DECL glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2); 11 GLM_FUNC_DECL glm_vec4 glm_vec1_dot(glm_vec4 v1, glm_vec4 v2); 13 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_length(glm_vec4 x) in glm_vec4_length() 15 glm_vec4 const dot0 = glm_vec4_dot(x, x); in glm_vec4_length() 16 glm_vec4 const sqt0 = _mm_sqrt_ps(dot0); in glm_vec4_length() 20 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_distance(glm_vec4 p0, glm_vec4 p1) in glm_vec4_distance() 22 glm_vec4 const sub0 = _mm_sub_ps(p0, p1); in glm_vec4_distance() 23 glm_vec4 const len0 = glm_vec4_length(sub0); in glm_vec4_distance() 27 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2) in glm_vec4_dot() 32 glm_vec4 const mul0 = _mm_mul_ps(v1, v2); in glm_vec4_dot() [all …]
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D | exponential.h | 10 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sqrt_lowp(glm_vec4 x) in glm_vec1_sqrt_lowp() 15 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sqrt_lowp(glm_vec4 x) in glm_vec4_sqrt_lowp()
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D | matrix.h | 10 GLM_FUNC_QUALIFIER void glm_mat4_matrixCompMult(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_v… in glm_mat4_matrixCompMult() 18 GLM_FUNC_QUALIFIER void glm_mat4_add(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_add() 26 GLM_FUNC_QUALIFIER void glm_mat4_sub(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_sub() 34 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_mul_vec4(glm_vec4 const m[4], glm_vec4 v) in glm_mat4_mul_vec4() 53 GLM_FUNC_QUALIFIER __m128 glm_vec4_mul_mat4(glm_vec4 v, glm_vec4 const m[4]) in glm_vec4_mul_mat4() 80 GLM_FUNC_QUALIFIER void glm_mat4_mul(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_mul() 156 GLM_FUNC_QUALIFIER void glm_mat4_transpose(glm_vec4 const in[4], glm_vec4 out[4]) in glm_mat4_transpose() 169 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_highp(glm_vec4 const in[4]) in glm_mat4_determinant_highp() 383 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_lowp(glm_vec4 const m[4]) in glm_mat4_determinant_lowp() 446 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant(glm_vec4 const m[4]) in glm_mat4_determinant() [all …]
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D | platform.h | 440 typedef __m128 glm_vec4; typedef
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_matrix_simd.inl | 22 *(glm_vec4 const (*)[4])&x[0].data, 23 *(glm_vec4 const (*)[4])&y[0].data, 24 *(glm_vec4(*)[4])&result[0].data); 36 *(glm_vec4 const (*)[4])&m[0].data, 37 *(glm_vec4(*)[4])&result[0].data);
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D | type_vec.hpp | 40 typedef glm_vec4 type;
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