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Searched refs:glslUniform (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1759 …bool Program::defineUniform(GLenum shader, const glsl::Uniform &glslUniform, const Uniform::BlockI… in defineUniform() argument
1761 if(IsSamplerUniform(glslUniform.type)) in defineUniform()
1763 int index = glslUniform.registerIndex; in defineUniform()
1773 switch(glslUniform.type) in defineUniform()
1775 default: UNREACHABLE(glslUniform.type); in defineUniform()
1809 switch(glslUniform.type) in defineUniform()
1811 default: UNREACHABLE(glslUniform.type); in defineUniform()
1843 while(index < glslUniform.registerIndex + static_cast<int>(glslUniform.arraySize)); in defineUniform()
1846 Uniform *uniform = getUniform(glslUniform.name); in defineUniform()
1850 uniform = new Uniform(glslUniform, blockInfo); in defineUniform()
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