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Searched refs:gpuBuffer (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrThreadSafeCache.h115 GrGpuBuffer* gpuBuffer() { return fGpuBuffer.get(); } in gpuBuffer() function
118 void setGpuBuffer(sk_sp<GrGpuBuffer> gpuBuffer) { in setGpuBuffer() argument
122 fGpuBuffer = gpuBuffer; in setGpuBuffer()
142 VertexData(sk_sp<GrGpuBuffer> gpuBuffer, int numVertices, size_t vertexSize) in VertexData() argument
146 , fGpuBuffer(std::move(gpuBuffer)) { in VertexData()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp99 auto gpuBuffer = static_cast<const GrGpuBuffer*>(vertexBuffer); in set() local
100 if (array->fUsingCpuBuffer || array->fVertexBufferUniqueID != gpuBuffer->uniqueID()) { in set()
102 array->fVertexBufferUniqueID = gpuBuffer->uniqueID(); in set()
/external/skia/src/gpu/ops/
DGrTriangulatingPathRenderer.cpp370 if (!fVertexData->gpuBuffer()) { in createNonAAMesh()
404 SkASSERT(!tmpV->gpuBuffer()); in createNonAAMesh()
/external/skia/tests/
DGrThreadSafeCacheTest.cpp532 if (auto dContext = rContext->asDirectContext(); dContext && !fVertexData->gpuBuffer()) { in findOrCreateVertices()
578 if (!fVertexData || !fVertexData->gpuBuffer()) { in onExecute()