Searched refs:gpu_validation_reserve_binding_slot (Results 1 – 4 of 4) sorted by relevance
263 enabled.gpu_validation_reserve_binding_slot = enables->gpu_validation_reserve_binding_slot; in GpuPostCallRecordCreateDevice()266 gpu_validation_state->reserve_binding_slot = enables->gpu_validation_reserve_binding_slot; in GpuPostCallRecordCreateDevice()
2324 instance_state->enabled.gpu_validation_reserve_binding_slot = true; in InitGpuValidation()14385 if (enabled.gpu_validation && enabled.gpu_validation_reserve_binding_slot && in PreCallRecordGetPhysicalDeviceProperties()
2419 bool gpu_validation_reserve_binding_slot; member2422 …void SetAll(bool value) { std::fill(&gpu_validation, &gpu_validation_reserve_binding_slot + 1, val… in SetAll()
234 enable_data->gpu_validation_reserve_binding_slot = true; in SetValidationFeatureEnable()