Searched refs:graphicsQueueIndex (Results 1 – 5 of 5) sorted by relevance
/external/skia/tools/gpu/vk/ |
D | VkTestUtils.cpp | 595 uint32_t graphicsQueueIndex = queueCount; in CreateVkBackendContext() local 598 graphicsQueueIndex = i; in CreateVkBackendContext() 602 if (graphicsQueueIndex == queueCount) { in CreateVkBackendContext() 626 presentQueueIndex = graphicsQueueIndex; in CreateVkBackendContext() 716 graphicsQueueIndex, // queueFamilyIndex in CreateVkBackendContext() 730 uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1; in CreateVkBackendContext() 766 graphicsQueueIndex, // queueFamilyIndex in CreateVkBackendContext() 771 grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue); in CreateVkBackendContext() 778 ctx->fGraphicsQueueIndex = graphicsQueueIndex; in CreateVkBackendContext()
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/external/skqp/tests/ |
D | VkPriorityExtensionTest.cpp | 170 uint32_t graphicsQueueIndex = queueCount; in DEF_GPUTEST() local 173 graphicsQueueIndex = i; in DEF_GPUTEST() 177 if (graphicsQueueIndex == queueCount) { in DEF_GPUTEST() 242 graphicsQueueIndex, // queueFamilyIndex in DEF_GPUTEST()
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/external/skia/tests/ |
D | VkPriorityExtensionTest.cpp | 170 uint32_t graphicsQueueIndex = queueCount; in DEF_GPUTEST() local 173 graphicsQueueIndex = i; in DEF_GPUTEST() 177 if (graphicsQueueIndex == queueCount) { in DEF_GPUTEST() 242 graphicsQueueIndex, // queueFamilyIndex in DEF_GPUTEST()
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/external/skqp/tools/gpu/vk/ |
D | VkTestUtils.cpp | 543 uint32_t graphicsQueueIndex = queueCount; in CreateVkBackendContext() local 546 graphicsQueueIndex = i; in CreateVkBackendContext() 550 if (graphicsQueueIndex == queueCount) { in CreateVkBackendContext() 574 presentQueueIndex = graphicsQueueIndex; in CreateVkBackendContext() 636 graphicsQueueIndex, // queueFamilyIndex in CreateVkBackendContext() 649 uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1; in CreateVkBackendContext() 672 grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue); in CreateVkBackendContext() 678 ctx->fGraphicsQueueIndex = graphicsQueueIndex; in CreateVkBackendContext()
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.cpp | 1162 uint32_t graphicsQueueIndex) { in check_image_info() argument 1179 if (info.fCurrentQueueFamily != graphicsQueueIndex) { in check_image_info()
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