Searched refs:gsEnable (Results 1 – 8 of 8) sorted by relevance
162 uint32_t gsEnable;178 uint32_t gsEnable;
149 event.data.gsEnable, in Handle()169 event.data.gsEnable, in Handle()
83 uint32_t gsEnable; // geometry shader enabled
1236 pState->gsState.gsEnable, in DrawInstanced()1258 pState->gsState.gsEnable, in DrawInstanced()1391 pState->gsState.gsEnable, in DrawIndexedInstance()1417 pState->gsState.gsEnable, in DrawIndexedInstance()
720 bool gsEnable; member
499 bool gsEnabled = pDC->pState->state.gsState.gsEnable; in PA_STATE_CUT()
1184 SWR_ASSERT(state.gsState.gsEnable); in AllocateGsBuffers()
1501 pGS->gsEnable = true; in CompileGS()