Searched refs:gsMode (Results 1 – 1 of 1) sorted by relevance
9391 PrimitiveMode gsMode = programExecutable->getGeometryShaderInputPrimitiveType(); in updateValidDrawModes() local9392 bool pointsOK = gsMode == PrimitiveMode::Points; in updateValidDrawModes()9393 bool linesOK = gsMode == PrimitiveMode::Lines; in updateValidDrawModes()9394 bool trisOK = gsMode == PrimitiveMode::Triangles; in updateValidDrawModes()9395 bool lineAdjOK = gsMode == PrimitiveMode::LinesAdjacency; in updateValidDrawModes()9396 bool triAdjOK = gsMode == PrimitiveMode::TrianglesAdjacency; in updateValidDrawModes()