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Searched refs:gs_next_vertex (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_gs.c253 LLVMValueRef gs_next_vertex; in si_llvm_emit_vertex() local
259 gs_next_vertex = LLVMBuildLoad(ctx->ac.builder, ctx->gs_next_vertex[stream], ""); in si_llvm_emit_vertex()
270 LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex, in si_llvm_emit_vertex()
292 voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, ""); in si_llvm_emit_vertex()
302 gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, ctx->ac.i32_1, ""); in si_llvm_emit_vertex()
303 LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]); in si_llvm_emit_vertex()
Dsi_shader_internal.h183 LLVMValueRef gs_next_vertex[4]; member
Dgfx10_shader_ngg.c1540 const LLVMValueRef vertexidx = LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], ""); in gfx10_ngg_gs_emit_vertex()
1552 LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]); in gfx10_ngg_gs_emit_vertex()
1652 const LLVMValueRef vertexidx = LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], ""); in gfx10_ngg_gs_emit_epilogue()
1660 LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]); in gfx10_ngg_gs_emit_epilogue()
Dsi_shader.c1384 ctx->gs_next_vertex[i] = ac_build_alloca(&ctx->ac, ctx->ac.i32, ""); in si_build_main_function()
/external/mesa3d/src/amd/vulkan/
Dradv_nir_to_llvm.c75 LLVMValueRef gs_next_vertex[4]; member
2916 LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], ""); in gfx10_ngg_gs_emit_epilogue_1()
2924 LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]); in gfx10_ngg_gs_emit_epilogue_1()
3269 LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]); in gfx10_ngg_gs_emit_vertex()
3905 ctx.gs_next_vertex[i] = in ac_translate_nir_to_llvm()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c440 int gs_next_vertex; member
2920 ring_offset += ctx->gs_out_ring_offset * ctx->gs_next_vertex; in emit_gs_ring_writes()
2954 ++ctx->gs_next_vertex; in emit_gs_ring_writes()
3516 ctx.gs_next_vertex = 0; in r600_shader_from_tgsi()