Home
last modified time | relevance | path

Searched refs:gvec4 (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/compiler/translator/
Dbuiltin_function_declarations.txt499 gvec4 texture(gsampler2D, vec2);
500 gvec4 texture(gsampler3D, vec3);
501 gvec4 texture(gsamplerCube, vec3);
502 gvec4 texture(gsampler2DArray, vec3);
507 gvec4 texture(gsampler1D, float);
509 gvec4 texture(gsampler1DArray, vec3);
512 gvec4 texture(gsampler2DRect, vec2);
515 gvec4 texture(gsamplerCubeArray, vec4);
518 gvec4 texture(gsamplerCubeArray, vec4);
532 gvec4 textureProj(gsampler2D, vec3);
[all …]
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp304 TType *gvec4 = new TType(EbtGVec4); in InsertBuiltInFunctions() local
314 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2); in InsertBuiltInFunctions()
315 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3); in InsertBuiltInFunctions()
316 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3); in InsertBuiltInFunctions()
317 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3); in InsertBuiltInFunctions()
318 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3); in InsertBuiltInFunctions()
319 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4); in InsertBuiltInFunctions()
320 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4); in InsertBuiltInFunctions()
321 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1); in InsertBuiltInFunctions()
322 symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler3D, float3, float1); in InsertBuiltInFunctions()
[all …]
DSymbolTable.h358 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable
359 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2D), ptype…
360 …insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2D), ptype2…
361 …insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2D), ptype…
366 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable
367 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler3D), ptype…
368 …insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler3D), ptype2…
369 …insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler3D), ptype…
374 bool gvec4 = (rvalue->getBasicType() == EbtGVec4); variable
375 …insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSamplerCube), pty…
[all …]
/external/angle/extensions/
DANGLE_texture_multisample.txt734 gvec4 texelFetch(gsampler2DMS sampler, ivec2 P, int sample)