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Searched refs:half2float (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp374 v.x.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x0) * 4); in readStream()
375 v.x.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x1) * 4); in readStream()
376 v.x.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x2) * 4); in readStream()
377 v.x.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x3) * 4); in readStream()
387 v.y.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y0) * 4); in readStream()
388 v.y.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y1) * 4); in readStream()
389 v.y.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y2) * 4); in readStream()
390 v.y.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y3) * 4); in readStream()
400 v.z.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z0) * 4); in readStream()
401 v.z.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z1) * 4); in readStream()
[all …]
DConstants.hpp138 float half2float[65536]; member
DConstants.cpp366 half2float[i] = (float)reinterpret_cast<half &>(i); in Constants()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp501 v.x.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x0) * 4); in readStream()
502 v.x.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x1) * 4); in readStream()
503 v.x.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x2) * 4); in readStream()
504 v.x.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x3) * 4); in readStream()
514 v.y.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y0) * 4); in readStream()
515 v.y.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y1) * 4); in readStream()
516 v.y.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y2) * 4); in readStream()
517 v.y.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y3) * 4); in readStream()
527 v.z.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z0) * 4); in readStream()
528 v.z.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z1) * 4); in readStream()
[all …]
DConstants.hpp107 float half2float[65536]; member
DConstants.cpp359 half2float[i] = (float)reinterpret_cast<half&>(i); in Constants()
/external/eigen/Eigen/src/Core/arch/CUDA/
DPacketMathHalf.h418 EIGEN_STRONG_INLINE Packet16f half2float(const Packet16h& a) {
480 Packet16f af = half2float(a);
481 Packet16f bf = half2float(b);
487 Packet16f af = half2float(a);
488 Packet16f bf = half2float(b);
494 Packet16f from_float = half2float(from);
784 EIGEN_STRONG_INLINE Packet8f half2float(const Packet8h& a) {
829 Packet8f af = half2float(a);
830 Packet8f bf = half2float(b);
836 Packet8f af = half2float(a);
[all …]
DTypeCasting.h114 return half2float(a);
142 return half2float(a);
/external/llvm-project/lldb/source/Core/
DDumpDataExtractor.cpp48 static float half2float(uint16_t half) { in half2float() function
564 f = half2float(half); in DumpDataExtractor()
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dpacking.inl111 GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) function