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Searched refs:halfTexelU (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp176 short halfTexelU = 0x8000 / width; in setTextureLevel() local
180 mipmap.uHalf[0] = halfTexelU; in setTextureLevel()
181 mipmap.uHalf[1] = halfTexelU; in setTextureLevel()
182 mipmap.uHalf[2] = halfTexelU; in setTextureLevel()
183 mipmap.uHalf[3] = halfTexelU; in setTextureLevel()
/external/swiftshader/src/Vulkan/
DVkDescriptorSetLayout.cpp517 short halfTexelU = 0x8000 / width; in WriteTextureLevelInfo() local
521 mipmap.uHalf = sw::short4(halfTexelU); in WriteTextureLevelInfo()