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Searched refs:halfTexelW (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp178 short halfTexelW = 0x8000 / depth; in setTextureLevel() local
190 mipmap.wHalf[0] = halfTexelW; in setTextureLevel()
191 mipmap.wHalf[1] = halfTexelW; in setTextureLevel()
192 mipmap.wHalf[2] = halfTexelW; in setTextureLevel()
193 mipmap.wHalf[3] = halfTexelW; in setTextureLevel()
/external/swiftshader/src/Vulkan/
DVkDescriptorSetLayout.cpp519 short halfTexelW = 0x8000 / depth; in WriteTextureLevelInfo() local
523 mipmap.wHalf = sw::short4(halfTexelW); in WriteTextureLevelInfo()