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Searched refs:half_block4x4 (Results 1 – 1 of 1) sorted by relevance

/external/libgav1/libgav1/src/tile/
Dtile.cc2243 const int half_block4x4 = block_width4x4 >> 1; in ProcessPartition() local
2244 const bool has_rows = (row4x4 + half_block4x4) < frame_header_.rows4x4; in ProcessPartition()
2246 (column4x4 + half_block4x4) < frame_header_.columns4x4; in ProcessPartition()
2273 const int quarter_block4x4 = half_block4x4 >> 1; in ProcessPartition()
2286 stack.Push(PartitionTreeNode(row4x4 + half_block4x4, in ProcessPartition()
2287 column4x4 + half_block4x4, sub_size)); in ProcessPartition()
2289 PartitionTreeNode(row4x4 + half_block4x4, column4x4, sub_size)); in ProcessPartition()
2291 PartitionTreeNode(row4x4, column4x4 + half_block4x4, sub_size)); in ProcessPartition()
2297 !ProcessBlock(row4x4 + half_block4x4, column4x4, sub_size, in ProcessPartition()
2305 !ProcessBlock(row4x4, column4x4 + half_block4x4, sub_size, in ProcessPartition()
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