Searched refs:half_block4x4 (Results 1 – 1 of 1) sorted by relevance
/external/libgav1/libgav1/src/tile/ |
D | tile.cc | 2243 const int half_block4x4 = block_width4x4 >> 1; in ProcessPartition() local 2244 const bool has_rows = (row4x4 + half_block4x4) < frame_header_.rows4x4; in ProcessPartition() 2246 (column4x4 + half_block4x4) < frame_header_.columns4x4; in ProcessPartition() 2273 const int quarter_block4x4 = half_block4x4 >> 1; in ProcessPartition() 2286 stack.Push(PartitionTreeNode(row4x4 + half_block4x4, in ProcessPartition() 2287 column4x4 + half_block4x4, sub_size)); in ProcessPartition() 2289 PartitionTreeNode(row4x4 + half_block4x4, column4x4, sub_size)); in ProcessPartition() 2291 PartitionTreeNode(row4x4, column4x4 + half_block4x4, sub_size)); in ProcessPartition() 2297 !ProcessBlock(row4x4 + half_block4x4, column4x4, sub_size, in ProcessPartition() 2305 !ProcessBlock(row4x4, column4x4 + half_block4x4, sub_size, in ProcessPartition() [all …]
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