Searched refs:half_out (Results 1 – 2 of 2) sorted by relevance
1029 int half_out = v->outfile.num_reg / 2 + 1; in fill_vs_mystery() local1030 assert(half_out); in fill_vs_mystery()1033 2 * half_out * specs->vertex_cache_size)) + in fill_vs_mystery()1036 uint32_t a = (b + 256 / (specs->shader_core_count * half_out)) / 2; in fill_vs_mystery()
2232 int half_out = (c->file[TGSI_FILE_OUTPUT].reg_size + 1) / 2; in fill_in_vs_outputs() local2233 assert(half_out); in fill_in_vs_outputs()2236 2 * half_out * c->specs->vertex_cache_size)) + in fill_in_vs_outputs()2239 uint32_t a = (b + 256 / (c->specs->shader_core_count * half_out)) / 2; in fill_in_vs_outputs()