Searched refs:handleDirtyContext (Results 1 – 10 of 10) sorted by relevance
130 this->handleDirtyContext(); in createTexture()154 this->handleDirtyContext(); in wrapBackendTexture()169 this->handleDirtyContext(); in wrapRenderableBackendTexture()192 this->handleDirtyContext(); in wrapBackendRenderTarget()205 this->handleDirtyContext(); in wrapBackendTextureAsRenderTarget()222 this->handleDirtyContext(); in createBuffer()241 this->handleDirtyContext(); in copySurface()263 this->handleDirtyContext(); in readPixels()294 this->handleDirtyContext(); in writePixels()322 this->handleDirtyContext(); in transferPixels()[all …]
49 fGpu->handleDirtyContext(); in stencilPath()60 fGpu->handleDirtyContext(); in drawPath()
414 void handleDirtyContext() { in handleDirtyContext() function
125 this->handleDirtyContext(); in createTextureCommon()235 this->handleDirtyContext(); in createCompressedTexture()265 this->handleDirtyContext(); in wrapBackendTexture()284 this->handleDirtyContext(); in wrapCompressedBackendTexture()304 this->handleDirtyContext(); in wrapRenderableBackendTexture()330 this->handleDirtyContext(); in wrapBackendRenderTarget()359 this->handleDirtyContext(); in createBuffer()377 this->handleDirtyContext(); in copySurface()410 this->handleDirtyContext(); in readPixels()448 this->handleDirtyContext(); in writePixels()[all …]
619 void handleDirtyContext() { in handleDirtyContext() function
1447 this->handleDirtyContext(); in onCreateCompressedBackendTexture()1833 this->handleDirtyContext(); in flushGLState()1906 this->handleDirtyContext(); in bindBuffer()1941 this->handleDirtyContext(); in clear()1971 this->handleDirtyContext(); in beginCommandBuffer()2010 this->handleDirtyContext(); in endCommandBuffer()2062 this->handleDirtyContext(); in clearStencilClip()2318 this->handleDirtyContext(); in resolveRenderFBOs()2972 this->handleDirtyContext(); in deleteFramebuffer()3586 this->handleDirtyContext(); in onCreateBackendTexture()[all …]
85 this->handleDirtyContext(); in currentProgram()
331 glGpu->handleDirtyContext(); in onExecute()
2111 this->handleDirtyContext(); in bindBuffer()2151 this->handleDirtyContext(); in clear()2208 this->handleDirtyContext(); in clearStencilClip()2530 this->handleDirtyContext(); in draw()3926 this->handleDirtyContext(); in createTestingOnlyBackendTexture()4068 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()
1668 this->handleDirtyContext(); in createTestingOnlyBackendTexture()1727 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()