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Searched refs:handleDirtyContext (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/
DGrGpu.cpp130 this->handleDirtyContext(); in createTexture()
154 this->handleDirtyContext(); in wrapBackendTexture()
169 this->handleDirtyContext(); in wrapRenderableBackendTexture()
192 this->handleDirtyContext(); in wrapBackendRenderTarget()
205 this->handleDirtyContext(); in wrapBackendTextureAsRenderTarget()
222 this->handleDirtyContext(); in createBuffer()
241 this->handleDirtyContext(); in copySurface()
263 this->handleDirtyContext(); in readPixels()
294 this->handleDirtyContext(); in writePixels()
322 this->handleDirtyContext(); in transferPixels()
[all …]
DGrPathRendering.cpp49 fGpu->handleDirtyContext(); in stencilPath()
60 fGpu->handleDirtyContext(); in drawPath()
DGrGpu.h414 void handleDirtyContext() { in handleDirtyContext() function
/external/skia/src/gpu/
DGrGpu.cpp125 this->handleDirtyContext(); in createTextureCommon()
235 this->handleDirtyContext(); in createCompressedTexture()
265 this->handleDirtyContext(); in wrapBackendTexture()
284 this->handleDirtyContext(); in wrapCompressedBackendTexture()
304 this->handleDirtyContext(); in wrapRenderableBackendTexture()
330 this->handleDirtyContext(); in wrapBackendRenderTarget()
359 this->handleDirtyContext(); in createBuffer()
377 this->handleDirtyContext(); in copySurface()
410 this->handleDirtyContext(); in readPixels()
448 this->handleDirtyContext(); in writePixels()
[all …]
DGrGpu.h619 void handleDirtyContext() { in handleDirtyContext() function
/external/skia/src/gpu/gl/
DGrGLGpu.cpp1447 this->handleDirtyContext(); in onCreateCompressedBackendTexture()
1833 this->handleDirtyContext(); in flushGLState()
1906 this->handleDirtyContext(); in bindBuffer()
1941 this->handleDirtyContext(); in clear()
1971 this->handleDirtyContext(); in beginCommandBuffer()
2010 this->handleDirtyContext(); in endCommandBuffer()
2062 this->handleDirtyContext(); in clearStencilClip()
2318 this->handleDirtyContext(); in resolveRenderFBOs()
2972 this->handleDirtyContext(); in deleteFramebuffer()
3586 this->handleDirtyContext(); in onCreateBackendTexture()
[all …]
DGrGLGpu.h85 this->handleDirtyContext(); in currentProgram()
/external/skqp/samplecode/
DSampleCCPRGeometry.cpp331 glGpu->handleDirtyContext(); in onExecute()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2111 this->handleDirtyContext(); in bindBuffer()
2151 this->handleDirtyContext(); in clear()
2208 this->handleDirtyContext(); in clearStencilClip()
2530 this->handleDirtyContext(); in draw()
3926 this->handleDirtyContext(); in createTestingOnlyBackendTexture()
4068 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()
/external/skqp/src/gpu/vk/
DGrVkGpu.cpp1668 this->handleDirtyContext(); in createTestingOnlyBackendTexture()
1727 this->handleDirtyContext(); in createTestingOnlyBackendRenderTarget()