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Searched refs:hasBaseVertexInstancedDraw (Results 1 – 5 of 5) sorted by relevance

/external/angle/include/platform/
DFeaturesMtl.h20 Feature hasBaseVertexInstancedDraw = { member
/external/angle/src/libANGLE/renderer/metal/
DShaderMtl.mm106 !contextMtl->getDisplay()->getFeatures().hasBaseVertexInstancedDraw.enabled)
DDisplayMtl.mm823 mNativeExtensions.instancedArraysANGLE = mFeatures.hasBaseVertexInstancedDraw.enabled;
970 ANGLE_FEATURE_CONDITION((&mFeatures), hasBaseVertexInstancedDraw,
DVertexArrayMtl.mm452 else if (contextMtl->getDisplay()->getFeatures().hasBaseVertexInstancedDraw.enabled)
DContextMtl.mm275 ASSERT((getDisplay()->getFeatures().hasBaseVertexInstancedDraw.enabled));
343 if (getDisplay()->getFeatures().hasBaseVertexInstancedDraw.enabled)