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Searched refs:hasClampToBorderShaderMode (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.h176 bool hasClampToBorderShaderMode() const { in hasClampToBorderShaderMode() function
DGrTextureEffect.cpp346 if (te.hasClampToBorderShaderMode()) { in emitCode()
746 if (this->hasClampToBorderShaderMode() && !std::equal(fBorder, fBorder + 4, that.fBorder)) { in onIsEqual()