Searched refs:hasClampToBorderShaderMode (Results 1 – 2 of 2) sorted by relevance
176 bool hasClampToBorderShaderMode() const { in hasClampToBorderShaderMode() function
346 if (te.hasClampToBorderShaderMode()) { in emitCode()746 if (this->hasClampToBorderShaderMode() && !std::equal(fBorder, fBorder + 4, that.fBorder)) { in onIsEqual()