Searched refs:hasDrawIDUniform (Results 1 – 4 of 4) sorted by relevance
540 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArrays()561 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstanced()582 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElements()604 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstanced()626 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstancedBaseInstance()662 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance()
1063 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysGeneral()1085 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedGeneral()1107 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsGeneral()1130 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedGeneral()1153 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral()1189 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()
691 bool hasDrawIDUniform() const;
3442 bool Program::hasDrawIDUniform() const in hasDrawIDUniform() function in gl::Program