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Searched refs:hasDrawIDUniform (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp540 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArrays()
561 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstanced()
582 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElements()
604 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstanced()
626 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstancedBaseInstance()
662 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp1063 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysGeneral()
1085 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedGeneral()
1107 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsGeneral()
1130 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedGeneral()
1153 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral()
1189 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()
/external/angle/src/libANGLE/
DProgram.h691 bool hasDrawIDUniform() const;
DProgram.cpp3442 bool Program::hasDrawIDUniform() const in hasDrawIDUniform() function in gl::Program