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Searched refs:hasGLMemoryBarrierIssuedInCommandBuffers (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4198 const bool hasGLMemoryBarrierIssuedInCommandBuffers = in invalidateCurrentShaderResources() local
4202 if ((hasStorageBuffers || hasImages) && hasGLMemoryBarrierIssuedInCommandBuffers) in invalidateCurrentShaderResources()